DISPLAY
to get the default host and display number.
Grow crystal-like lines on a computational substrate
substrate [--display
host:display.screen]
[--visual
visual]
[--window]
[--root]
[--window-id
number]
[--foreground
color]
[--background
color]
[--wireframe]
[--max-cycles
cyclecount]
[--growth-delay
delayms]
[--initial-cracks
numinitial]
[--max-cracks
nummax]
[--sand-grains
numgrains]
[--circle-percent
circlepercent]
[--fps]
Lines like crystals grow on a computational substrate. A simple perpendicular growth rule creates intricate city-like structures. Optionally, cracks may also be circular, producing a cityscape more familiar to places for which city planning is a distant, theoretical concern.
substrate accepts the following options:
Don't draw sand-painting colored effects, only make a wireframe.
Maximum number of growth cycles before restarting. The higher this is, the more complex the art.
Delay in ms between growth cycles. More delay, slower (but smoother and less CPU intensive) art.
Initial number of cracks in the substrate
Maximum number of cracks in the substrate at a single time
Number of sand grains dropped during coloring. More grains cause a denser colour but use more cpu power.
The percentage of the cracks will be circular.
--fps
Display the current frame rate and CPU load.
--visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
--window
Draw on a newly-created window. This is the default.
--root
Draw on the root window.
--window-id number
Draw on the specified window.
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
XSCREENSAVER_WINDOW
The window ID to use with --root.