Reference

glutSolidSphere(3x)

render a solid or wireframe sphere respectively.

NAME

glutSolidSphere, glutWireSphere - render a solid or wireframe sphere respectively.

SYNTAX


        
    

    
        
            

void glutSolidSphere(GLdouble radius,
GLint slices, GLint stacks); void glutWireSphere(GLdouble radius,
GLint slices, GLint stacks);

ARGUMENTS

radius

The radius of the sphere.

slices

The number of subdivisions around the Z axis (similar to lines of longitude).

stacks

The number of subdivisions along the Z axis (similar to lines of latitude).

DESCRIPTION

Renders a sphere centered at the modeling coordinates origin of the specified radius. The sphere is subdivided around the Z axis into slices and along the Z axis into stacks.

SEE ALSO

glutSolidCube, glutSolidCone, glutSolidTorus, glutSolidDodecahedron, glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron, glutSolidTeapot

AUTHOR

Mark J. Kilgard ([email protected])