NAME
al_transform_coordinates_3d - Allegro 5 API
SYNOPSIS
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#include <allegro5/allegro.h> void al_transform_coordinates_3d(const ALLEGRO_TRANSFORM *trans, float *x, float *y, float *z)
DESCRIPTION
Transform x, y, z coordinates.
Parameters:
- •
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trans - Transformation to use
- •
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x, y, z - Pointers to the coordinates
Note: If you are using a projection transform you most likely will want to use al_transform_coordinates_3d_projective(3) instead.
Since 5.1.9