Reference

SoTextureCoordinateEnvironment(3iv)

node that specifies texture coordinates by projection from a environment

NAME

SoTextureCoordinateEnvironment — node that specifies texture coordinates by projection from a environment

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoTextureCoordinateFunction > SoTextureCoordinateEnvironment

SYNOPSIS

#include <Inventor/nodes/SoTextureCoordinateEnvironment.h>

Methods from class SoTextureCoordinateEnvironment:

SoTextureCoordinateEnvironment()
static SoType getClassTypeId()

Methods from class SoNode:

void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE) const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc) const
void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList) const
virtual SoField * getField(const SbName &fieldName) const
SbBool getFieldName(const SoField *field, SbName &fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)

Methods from class SoBase:

void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const

DESCRIPTION

This node creates texture coordinates by projecting points on an object's surface to the interior of a surrounding sphere, along the reflection across the surface normal of the vector from the camera point to the surface. If the current texture image represents a spherical reflection map of the current surrounding environment, subsequent shapes will appear to reflect that environment.

METHODS

SoTextureCoordinateEnvironment()
Creates a texture function node with default settings.

static SoType getClassTypeId()
Returns type identifier for this class.

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction, SoRayPickAction
Sets the current texture function in the state.

FILE FORMAT/DEFAULTS

TextureCoordinateEnvironment {
}

SEE ALSO

SoTexture2, SoTexture2Transform, SoTextureCoordinateDefault, SoTextureCoordinatePlane