Reference

SoTextureCoordinateBinding(3iv)

node that specifies how texture coordinates are bound to shapes

NAME

SoTextureCoordinateBinding — node that specifies how texture coordinates are bound to shapes

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoTextureCoordinateBinding

SYNOPSIS

#include <Inventor/nodes/SoTextureCoordinateBinding.h>

enum Binding { SoTextureCoordinateBinding::PER_VERTEX
Current texture coordinates are applied sequentially to vertices of shape
SoTextureCoordinateBinding::PER_VERTEX_INDEXED
Current texture coordinates are indexed per vertex
}

Fields from class SoTextureCoordinateBinding:

SoSFEnum value

Methods from class SoTextureCoordinateBinding:

SoTextureCoordinateBinding()
static SoType getClassTypeId()

Methods from class SoNode:

void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE) const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc) const
void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList) const
virtual SoField * getField(const SbName &fieldName) const
SbBool getFieldName(const SoField *field, SbName &fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)

Methods from class SoBase:

void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const

DESCRIPTION

This node specifies how the current texture coordinates are bound to vertex-based shapes that follow in the scene graph. The DEFAULT binding causes each shape to define its own default coordinates. These default coordinates typically cause a texture to be mapped across the whole surface of a shape.

FIELDS

SoSFEnum value
Specifies how to bind texture coordinates to shapes.

METHODS

SoTextureCoordinateBinding()
Creates a texture coordinate binding node with default settings.

static SoType getClassTypeId()
Returns type identifier for this class.

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction
Sets the current texture coordinate binding type.

FILE FORMAT/DEFAULTS

TextureCoordinateBinding {
value	PER_VERTEX_INDEXED
}

SEE ALSO

SoMaterialBinding, SoNormalBinding, SoTexture2, SoTexture2Transform, SoTextureCoordinate2, SoTextureCoordinateFunction, SoVertexShape