Reference

SoLightModel(3iv)

node that defines the lighting model to use when rendering

NAME

SoLightModel — node that defines the lighting model to use when rendering

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoLightModel

SYNOPSIS

#include <Inventor/nodes/SoLightModel.h>

enum Model { SoLightModel::BASE_COLOR Use only the base (diffuse) object color
SoLightModel::PHONG Use Phong lighting model
}

Fields from class SoLightModel:

SoSFEnum model

Methods from class SoLightModel:

SoLightModel()
static SoType getClassTypeId()

Methods from class SoNode:

void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE) const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc) const
void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList) const
virtual SoField * getField(const SbName &fieldName) const
SbBool getFieldName(const SoField *field, SbName &fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)

Methods from class SoBase:

void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const

DESCRIPTION

This node defines the lighting model to be used when rendering subsequent shapes. The lighting model is specified in the model field. When the default model (Phong lighting) is used, light sources are required in a scene for objects to be easily visible.

FIELDS

SoSFEnum model
Lighting model to use

METHODS

SoLightModel()
Creates a light model node with default settings.

static SoType getClassTypeId()
Returns type identifier for this class.

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction
Sets the current lighting model in the state.

FILE FORMAT/DEFAULTS

LightModel {
model	PHONG
}

SEE ALSO

SoBaseColor, SoEnvironment, SoLight, SoMaterial