Reference

SDL_WaitForGPUIdle(3)

Blocks the thread until the GPU is completely idle.

NAME

SDL_WaitForGPUIdle - Blocks the thread until the GPU is completely idle.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_WaitForGPUIdle( SDL_GPUDevice *device);

FUNCTION PARAMETERS

device

a GPU context.

RETURN VALUE

Returns true on success, false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_WaitForGPUFences(3)