NAME
SDL_GetGamepadPlayerIndex - Get the player index of an opened gamepad.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
int SDL_GetGamepadPlayerIndex(SDL_Gamepad *gamepad);
DESCRIPTION
For XInput gamepads this returns the XInput user index.
FUNCTION PARAMETERS
- gamepad
-
the gamepad object to query.
RETURN VALUE
Returns the player index for gamepad, or -1 if it's not available.
AVAILABILITY
This function is available since SDL 3.2.0.