Reference

SDL_SetGamepadPlayerIndex(3)

Set the player index of an opened gamepad.

NAME

SDL_SetGamepadPlayerIndex - Set the player index of an opened gamepad.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"

bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);

FUNCTION PARAMETERS

gamepad

the gamepad object to adjust.

player_index

player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_GetGamepadPlayerIndex(3)