NAME
SDL_GamepadSensorEnabled - Query whether sensor data reporting is enabled for a gamepad.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_GamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type);
FUNCTION PARAMETERS
- gamepad
-
the gamepad to query.
- type
-
the type of sensor to query.
RETURN VALUE
Returns true if the sensor is enabled, false otherwise.
AVAILABILITY
This function is available since SDL 3.2.0.