NAME
SDL_SetGamepadSensorEnabled - Set whether data reporting for a gamepad sensor is enabled.
HEADER FILE
Defined in SDL3/SDL_gamepad.h
SYNOPSIS
#include "SDL3/SDL.h"
bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);
FUNCTION PARAMETERS
- gamepad
-
the gamepad to update.
- type
-
the type of sensor to enable/disable.
- enabled
-
whether data reporting should be enabled.
RETURN VALUE
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GamepadHasSensor(3), •(3), SDL_GamepadSensorEnabled(3)