Reference

SDL_GPUBufferBinding(3type)

A structure specifying parameters in a buffer binding call.

NAME

SDL_GPUBufferBinding - A structure specifying parameters in a buffer binding call.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"

typedef struct SDL_GPUBufferBinding { SDL_GPUBuffer *buffer; /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_VERTEX for SDL_BindGPUVertexBuffers, or SDL_GPU_BUFFERUSAGE_INDEX for SDL_BindGPUIndexBuffer. */ Uint32 offset; /**< The starting byte of the data to bind in the buffer. */ } SDL_GPUBufferBinding;

AVAILABILITY

This struct is available since SDL 3.2.0.

SEE ALSO

•(3), SDL_BindGPUVertexBuffers(3), •(3), SDL_BindGPUIndexBuffer(3)