---
name: "zdbsp"
section: "1"
platform: "linux"
package: "zdbsp"
version: "1.19+20181027+dfsg.1-4"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/zdbsp"
---

# zdbsp(1)

GL Nodes builder for DOOM engines

## NAME

zdbsp - GL Nodes builder for DOOM engines

## SYNOPSIS

**zdbsp** \[*options*\]  input.wad ... \[-o output.wad\]

**zdbsp** *@argfile.rsp*

## DESCRIPTION

*ZDBSP* is a nodes builder specially designed to be used with OpenGL-based DOOM game engines.  It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

## OPTIONS

- **--help**

  Displays a summary of all ZDBSP's command line options, as if you had run ZDBSP without any options.

## AUTHORS

Copyright (C) 2002-2016 Marisa Heit

Copyright (C) 2006-2017 Christoph Oelckers

## LICENSE

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

## SEE ALSO

The ZDBSP Homepage: https://github.com/rheit/zdbsp ⟨https://github.com/rheit/zdbsp⟩
