NAME
wml::des::preload - Preload Images
SYNOPSIS
#use wml::des::preload<preload src=<image filename> via=<trick>>
DESCRIPTION
This include file provides the "<preload>" tag which can be used to preload images. Such preloading is usually done to speedup access for following pages. Currently there are only a few tricks how this can be done.
The following combinations are currently supported:
- "src="anyimage "via=size"
-
Preloads the image anyimage by using an
"<img>"tag with the attributes"width=1 height=1"which leads to the loading of the image but only to a 1 pixel in display.Advantage: Works for all browsers.
Disadvantage: This approach has the nasty side-effect of an occurring 1 pixel in display because
"width=0 height=0"does not work as expected in most browsers (especially in Netscape 4.x). So, position your"<preload>"tag somewhere it does not destroy the look and feel of your page.
- "src="anyimage "via=js"
-
Preloads the image anyimage by using a JavaScript snippet which loads the image by declaring an unused
"Image"object.Advantage: Silently preloads the image without displaying anything.
Disadvantage: Only works for browsers with a JavaScript implementation and only for those who support the
"Image"object (currently NS/3, NS/4, IE/4).
AUTHORS
Ralf S. Engelschall[email protected]www.engelschall.comDenis Barbier[email protected]
REQUIRES
Internal: P1, P2External: --
SEE ALSO
wml::std::tags(3) HTML 3.2 "<img>" tag.