---
name: "warzone2100"
section: "6"
platform: "linux"
package: "warzone2100"
version: "4.7.0-10"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/warzone2100"
---

# warzone2100(6)

3D real time strategy game

## NAME

warzone2100 - 3D real time strategy game

## SYNOPSIS

**warzone2100** \[*OPTIONS*\]

## DESCRIPTION

This manual page documents briefly the warzone2100 command.

Warzone 2100 is a 3D science fiction real time strategy game.

## OPTIONS

Note: In contrast to older versions option parameters need a *=*, space doesn’t work anymore.

- **--cheat**

  Run in cheat mode.

- **--datadir**=*DIR*

  Set default datadir to *DIR*.

- **--debug**=*FLAG*

  Show debug for *FLAG*, use this several times for several flags. Useful flags include *wz*, *3d*, *sound*, *video*. *all* gives all of that and much more.

- **--debugfile**=*FILE*

  Log debug output in *FILE*.

- **--fullscreen**

  Play in fullscreen mode.

- **--help**

  Show help and exit.

- **--mod**=*MOD*

  Enable global mod *MOD*.

- **--mod\_ca**=*MOD*

  Enable campaign only mod *MOD*.

- **--mod\_mp**=*MOD*

  Enable multiplay only mod *MOD*.

- **--savegame**=*NAME*

  Load a saved game *NAME* (needs to include the .gam extension).

- **--continue**

  Continue playing the last saved game, if it exists.

- **--window**

  Play in windowed mode.

- **--version**

  Output version info and exit.

- **--resolution**=*WIDTHxHEIGHT*

  Run  at *WIDTH* times *HEIGHT* screen resolution. This needs to be a resolution supported by your X server.

**--(no)shadows**

Toggle the shadows.

**--(no)sound**

Toggle the sound.

**--(no)texturecompression**

Toggle texture compression (default on). At least on systems where Mesa’s libtxc-dxtn handles texture compression, loading is slower with it enabled. In-game FPS are also higher though.

- **--gfxbackend**=*BACKEND*

  Change the graphics backend to *BACKEND*. Possible backends include: *opengl*, *opengles*, *vulkan*, *directx* (Windows only). Not all backend options may be available on every system, depending on OS, driver support, and whether the game was built with support.

The fullscreen/window, resolution,  sound,  gfxbackend,  and  shadows  settings are  stored,  so  they  only  need to be specified once, or when you want to change them.

## EXAMPLES

*warzone2100 --fullscreen --resolution=800x600*

Run in full screen at 800x600 screen resolution.

*warzone2100 --window --resolution=800x600*

Run in a window at 800x600 screen resolution.

*warzone2100*

Run the game, with the last used resolution, fullscreen/window, sound and shadow settings.

'warzone2100 --gfxbackend=vulkan

Run using the Vulkan backend.

## AUTHORS

See the copyright file included in the package.

This manual page was originally written by Linas Zvirblis   \<0x0007@gmail.com\> for the Debian project, and modified by the Warzone project.
