vkd3d-compiler1
Shader compiler for vkd3d
Usage
vkd3d-compiler [options ...]
[file]
Options
-
-h, --help -
Display this information and exit.
-
-b <type> -
Specify the target type.
-
--buffer-uav=<type> -
Specify the buffer type to use for buffer UAV bindings. Valid values are 'buffer-texture' (default) and 'storage-buffer'.
-
-o, --output=<file> -
Write the output to <file>. If <file> is '-' or no output file is specified, output will be written to standard output.
-
--formatting=<flags> -
Specify the formatting options for text output. <flags> is a comma separated list of formatting flags, optionally prefixed by '+' or '-'. Valid flags are 'colour', 'indent', 'offsets', 'header', and 'raw-ids'. The 'indent' and 'header' flags are enabled by default.
-
--print-source-types -
Display the supported source types and exit.
-
--print-target-types -
Display the supported target types for the specified source type and exit.
-
--strip-debug -
Strip debug information from the output.
-
-V, --version -
Display version information and exit.
-
-x <type> -
Specify the type of the source. Valid values are 'dxbc-tpf' and 'none'.
-
-- -
Stop option processing. Any subsequent argument is interpreted as a filename.
If the input file is '-' or not specified, input will be read from standard input.
History
- Debian 13 (Trixie): the text shown here
- Debian 12 (Bookworm)