---
name: "vertex"
section: "1"
platform: "linux"
package: "vertex"
version: "0.1.15-1.2"
release: "Debian 4.0 (Etch)"
platforms: ["linux"]
url: "https://new.carta.tech/vertex"
---

# vertex(1)

Point based 3D modeller

## NAME

Vertex 3D Model Assembler - Point based 3D modeller

## SYNTAX

vertex \[*file*\] \[*options*\] \[*GUI\_options*\]

## DESCRIPTION

Vertex 3D Model Assembler is a game object modeller with optimized design for OpenGL high performance live-end applications.

It gives the user both simutaneous instructive and visual editing of 3d data to help create the most efficient and detailed models.

Vertex also supports plug-ins (on certain platforms), these plug-ins give Vertex capabilities to import/export to alternate file formats, render using external renderers such as POVRay, and extended model data manipulation.

Vertex requires the GTK+ toolkit (1.2.8 or newer) and an implementation of OpenGL (ie Mesa3D).

## OPTIONS

- **--rcfile** \<*file*\>

  Load configuration from \<*file*\>.

- **--config\_file** \<*file*\>

  Same as **--rcfile**.

- **-f** \<*file*\>

  Same as **--rcfile**.

- **--disable\_plugins**

  Do not load plug-ins on startup.

- **--no\_splash**

  Do not show splash/load status on startup.

- **--help**

  Prints (this) help screen and exits.

- **--version**

  Prints version information and exits.

See Edit-\>Preferences for additional configurable options.

## FILES

- **/usr/shared/icons/vertex.xpm**

  Default desktop icon for this program.

- **$HOME/.vertex/vertex.ini**

  Local configuration file.

- **$HOME/.vertex/**

  Local data directory for this application.

- **/usr/share/vertex/**

  Global data directory for this application.

## ENVIRONMENT VARIABLES

- **VERTEX\_GLOBAL\_DIR**

  Specifies alternate global data directory for this program (only needed when local user runs vertex for the first time).

- **DISPLAY**

  Specifies the address to the X display.

- **USERNAME**

  Specifies the user's name.

- **USER**

  Fallback for **USERNAME**.

- **HOME**

  Specifies the home directory.

- **MESA\_GAMMA**

  Specifies the gamma value, used only on software rendering with the Mesa3D library.

## EXAMPLES

To run this program the standard way, type:

\# vertex &

To run and load a file at startup, type:

\# vertex mymodel.v3d &

## AUTHORS

http://wolfpack.twu.net/contacts.html

## CREDITS

- Capt Taura Milana

  Head programmer

- Dan Stimits

  Primary development consultant & programming

- Brian Paul

  Mesa3D

- Janne Lof

  GtkGLArea

- Jessica Blank

  Implementation Consultant

- Magenta Pascal Nezumi

  OpenGL consultant

- Stefan Maron

  GUI and Import/Export Consultant

## SEE ALSO

- Vertex home page

  http://wolfpack.twu.net/Vertex/
