NAME
vcmiclient - A free reimplementation of the Heroes of Might and Magic 3 engine.
SYNOPSIS
- vcmiclient [options]
DESCRIPTION
This is the client program.
Starting... VCMI 1.6.5 - A Heroes of Might and Magic 3 clone Copyright © 2007-present VCMI dev team - see AUTHORS file This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Allowed options:
- -h [ --help ]
-
display help and exit
- -v [ --version ]
-
display version information and exit
--testmap arg
--testsave arg
- --logLocation arg
-
new location for log files
- -s [ --spectate ]
-
enable spectator interface for AI-only games
- --spectate-ignore-hero
-
wont follow heroes on adventure map
- --spectate-hero-speed arg
-
hero movement speed on adventure map
- --spectate-battle-speed arg
-
battle animation speed for spectator
- --spectate-skip-battle
-
skip battles in spectator view
- --spectate-skip-battle-result
-
skip battle result window
- --onlyAI
-
allow one to run without human player, all players will be default AI
- --headless
-
runs without GUI, implies --onlyAI
- --ai arg
-
AI to be used for the player, can be specified several times for the consecutive players
- --oneGoodAI
-
puts one default AI and the rest will be EmptyAI
- --autoSkip
-
automatically skip turns in GUI
- --disable-video
-
disable video player
- -i [ --nointro ]
-
skips intro movies
- -d [ --donotstartserver ]
-
do not attempt to start server and just connect to it instead server
- --serverport arg
-
override port specified in config file
- --savefrequency arg
-
limit auto save creation to each N days
FILES
user data: $HOME/.local/share/vcmi
user saves: $HOME/.local/share/vcmi/Saves
user cache: $HOME/.cache/vcmi
user config: $HOME/.config/vcmi
EXAMPLES
Start multiplayer server, indicated players 0 and 1 (red and blue) are human players, control all AI players and player 0 (Red) from this client.
vcmiclient --loadserver --loadnumplayers 2 --loadhumanplayerindices 0 --loadhumanplayerindices 1 --loadplayer 0
Connect to server at 127.0.0.1 port 3030, but do not start a server there, and control player 1 (Blue) from this client. Do not control AI players from this client.
vcmiclient --loadplayer 1 --loadserverip 127.0.0.1 --loadserverport 3030
REPORTING BUGS
Report bugs to http://bugs.debian.org/vcmi or [email protected]