---
name: "trackgen"
section: "6"
platform: "linux"
package: "torcs"
version: "1.3.7+dfsg-5+b3"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/trackgen"
---

# trackgen(6)

Terrain generator for tracks

## NAME

trackgen - Terrain generator for tracks

## SYNTAX

trackgen -c category -n name \[-a\] \[-m\] \[-s\] \[-S\] \[-E \<n\> \[-H \<nb\>\]\]

## DESCRIPTION

- This manual describes the Ac3d compiler application that is shipped with the game TORCS.

  ## OPTIONS

- **-c *category***

  track category (road, oval, dirt...)

- **-n *name***

  track name

- **-b**

  draw bump track

- **-B**

  Don't use terrain border (relief supplied int clockwise, ext CC)

- **-a**

  draw all (default is track only)

- **-s**

  split the track and the terrain

- **-S**

  split all

- **-E *\<n\>***

  save elevation file n

  - 0: all elevatation files

    - 1: elevation file of terrain + track

    - 2: elevation file of terrain with track white

    - 3: track only

    - 4: track elevations with height steps

    - **-H *\<nb\>***

  nb of height steps for 4th elevation file \[30\]

## SEE ALSO

[**torcs**(6)](/torcs/6.md)

## AUTHOR

This manual page was written by Rudy Godoy \<rudy@kernel-panik.org\>, for the Debian GNU/Linux system (but may be used by others).
