---
name: "tovrmlx3d"
section: "1"
platform: "linux"
package: "view3dscene"
version: "4.2.0-1"
release: "Debian 12 (Bookworm)"
platforms: ["linux"]
url: "https://new.carta.tech/tovrmlx3d"
---

# tovrmlx3d(1)

Convert 3D models to X3D, format VRML / X3D to have nice indentation.

## NAME

tovrmlx3d - Convert 3D models to X3D, format VRML / X3D to have nice indentation.

## SYNOPSIS

**tovrmlx3d** \[*file*\] \[*options...*\]

## DESCRIPTION

**tovrmlx3d** Convert 3D models to X3D, format VRML / X3D to have nice indentation. The output model will be written on standard output.

## USAGE

**tovrmlx3d** takes the following arguments:

- **file**

  The 3D model file to open.

- **-h / --help**

  Print the help message and exit.

- **-v / --version**

  Print the version number and exit.

- **--encoding classic\|xml**

  Choose X3D encoding. Default is "classic".

- **--force-x3d**

  Force conversion from VRML to X3D. Note that if you choose XML encoding (by --encoding=xml), this is automatic. Note that this works sensibly only for VRML 2.0 (not for older Inventor/VRML 1.0, we cannot convert them to valid X3D for now).

## SEE ALSO

-

  [**view3dscene**(1)](/view3dscene/1.md)
