---
name: "texmapper"
section: "6"
platform: "linux"
package: "torcs"
version: "1.3.7+dfsg-5+b3"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/texmapper"
---

# texmapper(6)

Texture Auto Mapper

## NAME

texmapper - Texture Auto Mapper

## SYNTAX

texmapper \[options\]

## DESCRIPTION

- This manual describes the use of Texture Auto Mapper application that is shipped with TORCS game.

  ## OPTIONS

- **-f *\<input acfile\>***

  input model file in AC3D format \[car.ac\]

- **-o *\<output acfile\>***

  output model file in AC3D format \[car-out.ac\]

- **-p *\<parameters\>***

  parameters in XML format \[texmapper.xml\]

- **-s *\<file\>***

  output skin file \[skin.rgb\]

- **--help**

  print this message

## SEE ALSO

[**torcs**(6)](/torcs/6.md)

## AUTHOR

This manual page was written by Rudy Godoy \<rudy@kernel-panik.org\>, for the Debian GNU/Linux system (but may be used by others).
