---
name: "serious-sam-tse"
section: "6"
platform: "linux"
package: "serious-sam-tse"
version: "0~git20250217+dfsg-2"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/serious-sam-tse"
---

# serious-sam-tse(6)

Serious Sam The Second Encounter

## NAME

serious-sam-tse - Serious Sam The Second Encounter

## SYNOPSIS

serious-sam-tse \[options\]

## DESCRIPTION

**serious-sam-tse** is a first-person shooter video game developed by Croteam and originally published in February 2002.

The series follows the adventures of protagonist Sam "Serious" Stone and his fight against the forces of the notorious extraterrestrial overlord Mental, who seeks to destroy humanity.

It is the second episode following Serious Sam The First Encounter released a year prior.

## OPTIONS

- **+game** \<mod\>

  Start the game using a *mod* (located in a subdirectory under **\\Mods\\**)

- **+connect** \<host\> \[**+quickjoin**\]

  Connect to server *host* to join a multiplayer game.

- **+password** \<value\>

  Set the password to connect to a password-protected multiplayer game.

- **+level** \<world\> \[**+server**\]

  Start a game at *world* level.

- **+script** \<file\>

  Execute the script *file* during game initialization.

- **+logfile** \<file\>

  Save logs to *file*.

The script used by Debian to launch the game use the **+cdpath** option to point to the game data files. You shouldn't override it.

## FILES

- **/usr/share/games/serious-sam-tse/**

  Game data files.

- **$XDG\_DATA\_HOME/Serious Engine/serioussamse/**

  defaulting to **~/.local/share/Serious Engine/serioussamse/**

  Configuration and state for Serious Sam The Second Encounter.

## AUTHOR

Serious Sam The Second Encounter was written by Croteam.

This manual page was written by Sébastien Noel \<sebastien@twolife.be\>, for the Debian project (but may be used by others).
