---
name: "sandbox_unix"
section: "6"
platform: "linux"
package: "sandboxgamemaker"
version: "2.8.2+dfsg-1+b3"
release: "Debian 10 (Buster)"
platforms: ["linux"]
url: "https://new.carta.tech/sandbox_unix"
---

# sandbox\_unix(6)

Launcher Script for Platinum Arts Sandbox Game Maker

## NAME

sandbox\_unix - Launcher Script for Platinum Arts Sandbox Game Maker

## SYNOPSIS

**sandbox\_unix** \[*options*\]

## DESCRIPTION

This manual page documents briefly the **sandbox\_unix** command.

**sandboxgamemaker** is a program that allows collaborative creation of video games. Please see http://sandboxgamemaker.com for further information.

## SCRIPT OPTIONS

To add a command line option type (-) followed by the argument with no spaces.

- **-h\|-?\|-help\|--help**

  show this help message

- **-g\<string\>**

  set gamemode to \<string\> (default: fps)\
   available modes: ssp, fps, rpg, movie, krs

- **--server**

  launch dedicated server binary instead

- **--launcher**

  start the graphical launcher GUI instead

- **--master**

  launch a masterserver for server registration\
   NOTE: compiled masterserver not included

## CLIENT OPTIONS

To add a command line option type (-) followed by the argument with no spaces.

- **-q\<string\>**

  use \<string\> as the home directory (default: ~/.platinumarts)

- **-k\<string\>**

  mounts \<string\> as a package directory

- **-r\<string\>**

  executes \<string\> before launching, use instead of arguments such as -t, -a, -h, etc

- **-t\<num\>**

  sets fullscreen to \<num\>

- **-d\<num\>**

  runs a dedicated server (0), or a listen server (1)

- **-w\<num\>**

  sets window width, height is set to width \* 3 / 4 unless also provided

- **-h\<num\>**

  sets window height, width is set to height \* 4 / 3 unless also provided

- **-z\<num\>**

  sets depth (z) buffer bits (do not touch)

- **-b\<num\>**

  sets colour bits (usually 32 bit)

- **-a\<num\>**

  sets anti aliasing to \<num\>

- **-v\<num\>**

  sets vsync to \<num\> -- -1 for auto

- **-t\<num\>**

  sets fullscreen to \<num\>

- **-s\<num\>**

  sets stencil buffer bits to \<num\> (do not touch)

- **-f\<num\>**

  turns of shaders (0), or sets shader precision to \<num\> - 1 (1-3)

- **-l\<string\>**

  loads map \<string\> after initialisation

- **-x\<string\>**

  executes script \<string\> after initialisation

## SERVER OPTIONS

To add a command line option type (-) followed by the argument with no spaces.

- **-u\<num\>**

  sets the upload rate to \<num\>

- **-c\<num\>**

  sets the maximum amount of clients (max: 127 humans)

- **-i\<string\> sets the server's ip address (use with caution)**

  - **-j\<num\> sets the port to use for server connections**

  - **-m\<string\>**

  sets the masterserver's URL to \<string\>

- **-q\<string\>**

  use \<string\> as the home directory (default: ~/.platinumarts)

- **-k\<string\>**

  mounts \<string\> as a package directory

## SEE ALSO

**/usr/share/doc/sandboxgamemaker/**

## AUTHOR

Sandbox Game Maker was written by:\
 Platinum Arts, LLC \<PlatinumArts@gmail.com\>\
\
 sandbox\_unix by Kevin "Hirato Kirata" Meyer\
 (c) 2008-2010 - zlib/libpng licensed

This manual page was written by Scott Howard \<showard314@gmail.com\>, for the Debian project (and may be used by others).
