NAME
robot-playerjoy - console-based client for teleoperation
SYNOPSIS
robot-playerjoy [options] <host:port> [<host:port>]
DESCRIPTION
robot-playerjoy is a console-based client that provides planar, differential-drive teleoperation of position2d and position3d devices. In other words, robot-playerjoy allows you to manually drive your (physical or simulated) robot around. robot-playerjoy uses velocity control, and so will only work when the underlying driver supports velocity control (most drivers do).
OPTIONS
- -v
-
verbose mode. Print the Player device state on stdout.
- -3d
-
connect to position3d interface (instead of position).
- -c
-
continuously send commands.
- -n
-
don't send commands or enable motors (for debugging).
- -k
-
use keyboard control (instead of joystick device).
- -p
-
print out speeds on the console.
- -udp
-
use UDP instead of TCP (deprecated, currently disabled).
- -speed speed
-
maximum linear speed in meter per second (default: 0.5).
- -turnspeed speed
-
maximum angular speed in degrees per second (default: 60).
- -dev device
-
joystick device file the joystick is connected to (default: /dev/js0).
AUTHOR
Player was written by Brian Gerkey <[email protected]> and contributors. This manual page was written by Daniel Hess for the Debian Project.
SEE ALSO
The HTML documentation in /usr/share/doc/player/html of the robot-player-doc package.