---
name: "residualvm"
section: "6"
platform: "linux"
package: "residualvm"
version: "0.3.1+dfsg-2"
release: "Debian 11 (Bullseye)"
platforms: ["linux"]
url: "https://new.carta.tech/residualvm"
---

# residualvm(6)

interpreter for several 3D games

## NAME

**residualvm** – interpreter for several 3D games

## SYNOPSIS

**residualvm** \[*options*\] \[*game*\]

## DESCRIPTION

**residualvm** is a game engine reimplementation that allows you to play 3D adventure games such as Grim Fandango.

- **-F**

  Force windowed mode.

- **-c** *config*

  Use *config* as alternate configuration file.

- **-d** *level*

  Set debug verbosity to *level*.

- **-f**

  Force full-screen mode.

- **-h**

  Display a brief help text and exit.

- **-m** *vol*

  Set the music volume to *vol* range 0-127 (default: 127).

- **-p** *path*

  Path to where the game is installed.

- **-r** *vol*

  Set the speech volume to *vol* range 0-127 (default: 127).

- **-s** *vol*

  Set the sfx volume to *vol* range 0-127 (default: 127).

- **-t**

  Display list of configured targets and exit.

- **-v**

  Display ResidualVM version information and exit.

- **-x** *slot*

  Save game *slot* number to load (default: autosave).

- **-z**

  Display list of supported games and exit.

- **--output-rate=***rate*

  Set output sample rate in Hz to *rate* (e.g. 22050).

- **--savepath=***path*

  Look for savegames in *path*.

## INGAME KEYS

- Cmd-q

  Quit (Mac OS X)

- Ctrl-q

  Quit (Most platforms)

## FILES

- *$HOME/.residualvmrc*

  Configuration file on UNIX.

- *$HOME/Library/Preferences/ResidualVM Preferences*

  Configuration file on Mac OS X.

## EXAMPLES

Running the builtin game launcher:

```
$ residualvm
```

## SEE ALSO

More information can be found in the README and on the website *http://residualvm.org*.

## AUTHORS

See AUTHORS file for more information.
