---
name: "pywayland-scanner"
section: "1"
platform: "linux"
package: "python3-pywayland"
version: "0.4.18-4"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/pywayland-scanner"
---

# pywayland-scanner(1)

pywayland Documentation PyWayland provides Python bindings to the Wayland library, using pure Python by making calls through the CFFI module. PyWayland supports Python \>=3.6, including sufficiently new versions of PyPy 3. This is currently a highly experimental package, and the usage is likely to change between releases. Check back as development continues, contributions are always welcome! Check out the different sections below for information on installing and running PyWayland. There is also information on running and developing from source (feedback and contributions are always welcome on the issue tracker). Finally, the module documentation is included.

## NAME

pywayland - pywayland Documentation

PyWayland provides Python bindings to the Wayland library, using pure Python by making calls through the CFFI module.  PyWayland supports Python \>=3.6, including sufficiently new versions of PyPy 3.  This is currently a highly experimental package, and the usage is likely to change between releases. Check back as development continues, contributions are always welcome!

Check out the different sections below for information on installing and running PyWayland.  There is also information on running and developing from source (feedback and contributions are always welcome on the *issue* *tracker*).  Finally, the module documentation is included.

## DOCUMENTATION

### Installation

To install PyWayland, you will need to have a base set of dependencies installed.  This should be all the configuration that is required to run the packaged version on *PyPI*.  The additional steps to build and install from source are outlined below.

If you have any problems with anything outlined here, *feedback is greatly* *appreciated*.

### External Dependencies

In order to run PyWayland, you will need to have installed the Wayland libraries and headers such that they can be found by CFFI.  This can be done with the **libwayland-dev** apt package; however, note that it is probably best to use the most recent version of Wayland available from the *Wayland* *releases* site, and the pip package will try to track the most recent version.

You will also need to have the Python headers installed and a version of GCC to compile the cffi library.  The headers are typically available through the **python-dev** package.

Optionally, you can have installed the **wayland-protocols** package, also available from the *Wayland releases* page.  The package uploaded to PyPI will already have these protocols included, so this is only needed if you plan on installing from source.

### Installing with pip

Once the external dependencies are in place you should just be able to run:

```
$ pip install pywayland
```

Any additional unfulfilled dependencies should be downloaded.

### Installing from Source

You can download and run PyWayland from source, which will not only give you the latest improvements and fixes, but will let you build the protocol files against a different version than is available through pip (the version of Wayland the protocol is compiled against is listed on the top of the *PyPI* page).

### Getting the Source

You can download the most recent version of PyWayland from the *git* *repository*, or clone the repository as:

```
$ git clone https://github.com/flacjacket/pywayland.git
```

### Python Dependencies

PyWayland depends on a minimal set of dependencies.  All Python version require *cffi* (to perform Wayland library calls), which can be pip installed for non-PyPy installations.  Note that PyPy platforms ship with cffi.

### Generating the Wayland Protocol

At this point, you have the base PyWayland module, which contains some core objects and objects specific to client and server implementations.  The client and server exchange messages defined in the Wayland protocol, which is an XML file that ships with Wayland.  The scanner parses this XML file and generates the relevant objects.

If the Wayland protocol file is in the default location (**/usr/share/wayland/wayland.xml**) or can be found with **pkg-config**, you should be able to build the protocol files without any problems:

```
$ python -m pywayland.scanner
```

This will output the protocol files to the directory **./pywayland/protocol/**. The input file and the output directory can be set from the command line options, see **python -m pywayland.scanner -h** for more information.

### Running PyWayland inplace

Once the protocol files are created, you can generate the cffi module.  Note: this is only required if you want to run from the source in place.  If the libwayland header files are correctly installed, you will just need to run:

```
$ python pywayland/ffi_build.py
```

At this point, you should be able to use the PyWayland library.  You can check that you have everything installed correctly by running the associated test-suite (note that you will also need **pytest** to run the tests).  Simply run:

```
$ pytest
```

from the root directory.

### Installing PyWayland

The package can be installed from source using typical **setup.py** mechanisms:

```
$ python setup.py install
```

Additional arguments can be used to automatically generate the Wayland protocols for the standard Wayland package (which will fail if it cannot run) and the wayland-protocols package (which will be attempted by default, but will not raise an error if it fails).

If you have any problems or have any feedback, please report back to the *issue* *tracker*, contribution is always welcome, see *Contributing*.

### Contributing

*Build Status* *Build Coverage*

Contributions of any form are always welcome, whether it is general feedback on the use of PyWayland, bug reports, or pull requests.  All development is done through *GitHub*.

If you wish to develop PyWayland, it is recommended that you follow the outline given in *Installing from Source*.  A few things to be aware of when writing code:

- •

  Continuous integration testing in done with *Travis*, and tests are run against all supported Python versions (currently 3.6+ and PyPy 3).  You can check that your changes pass locally by running **py.test** from the root directory (this requires installing *pytest*).  Currently, the tests also run with *nose*, however, they may not always in the future.

- •

  Code coverage is assessed using *Coveralls*.  Currently, coverage is fairly low, any work to help this would be greatly appreciated.

- •

  Code quality is assessed in the tests with *ruff*, be sure any new code meets Python standards.

- •

  Type annotations are included in much of the codebase and checked with mypy. Additional checks using other type checkers are appreciated.

### PyWayland Scanner

The PyWayland scanner parses the **wayland.xml** protocol definition file and outputs interfaces with the events, requests, and enums defined by the protocol.  See *Scanner Modules* for details on the scanner implementation.

### Command-line Invocation

If you have installed PyWayland, the scanner is placed in your path as **pywayland-scanner.py**.  By default, invoking the scanner reads in the XML file from **/usr/share/wayland/wayland.xml** and outputs the protocol definitions to **./protocol/**.

If you are running PyWayland from source, you can use the scanner in **./bin/pywayland-scanner.py**.  This file sets the path to the current source directory and runs method used by the entry-point.  Otherwise, this functions the same as above.

### Script Invocation

In addition to the command-line use, you can use the scanner from within Python scripts.  This is done, for example, when installing or building the docs to ensure the protocol modules are included in both.  For details on invoking the scanner module, see **Scanner**.

### Module Reference

### Client Modules

The base set of objects used by Wayland clients.  Users should only be directly creating *Display* and *EventQueue* objects.  The **Proxy** objects to interfaces should be returned by making request calls.

### Display

- **class pywayland.client.Display(name\_or\_fd: int \| str \| None = None)**

  Represents a connection to the compositor

  A *Display* object represents a client connection to a Wayland compositor.  The connection and the corresponding Wayland object are created with *Display.connect()*.  The display must be connected before it can be used.  A connection is terminated using *Display.disconnect()*.

  A *Display* is also used as the **Proxy** for the *pywayland.protocol.wayland.WlDisplay* protocol object on the compositor side.

  A *Display* object handles all the data sent from and to the compositor.  When a **Proxy** marshals a request, it will write its wire representation to the display's write buffer. The data is sent to the compositor when the client calls *flush()*.

  Incoming data is handled in two steps: queueing and dispatching. In the queue step, the data coming from the display fd is interpreted and added to a queue. On the dispatch step, the handler for the incoming event set by the client on the corresponding **Proxy** is called.

  A *Display* has at least one event queue, called the *default* *queue*.  Clients can create additional event queues with **Display.create\_queue()** and assign **Proxy**'s to it. Events occurring in a particular proxy are always queued in its assigned queue.  A client can ensure that a certain assumption, such as holding a lock or running from a given thread, is true when a proxy event handler is called by assigning that proxy to an event queue and making sure that this queue is only dispatched when the assumption holds.

  The default queue is dispatched by calling *Display.dispatch()*.  This will dispatch any events queued on the default queue and attempt to read from the display fd if it's empty. Events read are then queued on the appropriate queues according to the proxy assignment.

  A user created queue is dispatched with **Display.dispatch\_queue()**. This function behaves exactly the same as *Display.dispatch()* but it dispatches given queue instead of the default queue.

  A real world example of event queue usage is Mesa's implementation of glSwapBuffers() for the Wayland platform. This function might need to block until a frame callback is received, but dispatching the default queue could cause an event handler on the client to start drawing gain.  This problem is solved using another event queue, so that only the events handled by the EGL code are dispatched during the block.

  - **Parameters**

    **name\_or\_fd** (**int** or **str**) -- Either the name of the display to create or the file descriptor to connect the display to.  If not specified, then use the default name, generally **wayland-0**

  - **connect() -\> None**

    Connect to a Wayland display

    Connect to the Wayland display by name of fd.  An *int* parameter opens the connection using the file descriptor.  The *Display* takes ownership of the fd and will close it when the display is destroyed. The fd will also be closed in case of failure.  A string will open the display of the given name.  If name is **None**, its value will be replaced with the **WAYLAND\_DISPLAY** environment variable if it is set, otherwise display **"wayland-0"** will be used.

  - **disconnect() -\> None**

    Close a connection to a Wayland display

    Close the connection to display and free all resources associated with it.

  - **dispatch(\*, block: bool = False, queue: *EventQueue* \| None = None) -\> int**

    Process incoming events

    If block is *False*, it does not attempt to read the display fd or event queue and simply returns zero if the queue is empty.

    If the given queue is empty and *block* is *True*, this function blocks until there are events to be read from the display fd. Events are read and queued on the appropriate event queues. Finally, events on the default event queue are dispatched.

    **NOTE:**

    It is not possible to check if there are events on the queue or not.

  - **flush() -\> int**

    Send all buffered requests on the display to the server

    Send all buffered data on the client side to the server. Clients should call this function before blocking. On success, the number of bytes sent to the server is returned. On failure, this function returns -1 and errno is set appropriately.

    *Display.flush()* never blocks.  It will write as much data as possible, but if all data could not be written, errno will be set to EAGAIN and -1 returned.  In that case, use poll on the display file descriptor to wait for it to become writable again.

  - **get\_fd() -\> int**

    Get a display context's file descriptor

    Return the file descriptor associated with a display so it can be integrated into the client's main loop.

  - **read(\*, queue: *EventQueue* \| None = None) -\> None**

    Read events from display file descriptor

    Calling this function will result in data available on the display file descriptor being read and read events will be queued on their corresponding event queues.

    - **Parameters**

      **queue** -- If specified, queue the events onto the given event queue, otherwise the default display queue will be used.

  - **roundtrip(\*, queue: *EventQueue* \| None = None) -\> int**

    Block until all pending request are processed by the server

    This function blocks until the server has processed all currently issued requests by sending a request to the display server and waiting for a reply before returning.

    This function uses wl\_display\_dispatch\_queue() internally. It is not allowed to call this function while the thread is being prepared for reading events, and doing so will cause a dead lock.

    **NOTE:**

    This function may dispatch other events being received on the default queue.

    - **Parameters**

      **queue** (*EventQueue*) -- The queue on which to run the roundtrip, if not given, uses the default queue.

    - **Returns**

      The number of dispatched events on success or -1 on failure

### EventQueue

- **class pywayland.client.EventQueue(display: *Display*)**

  A queue for wl\_proxy object events.

  Event queues allows the events on a display to be handled in a thread-safe manner. See *Display* for details.

  - **Parameters**

    **display** (*Display*) -- The display object that the event queue is connected to.

  - **destroy() -\> None**

    Destroy an event queue

    Destroy the given event queue. Any pending event on that queue is discarded.

    The wl\_display object used to create the queue should not be destroyed until all event queues created with it are destroyed with this function.

  - **property destroyed: bool**

    Determine the state of the event queue

### Server Modules

The base set of objects used by Wayland servers.

### Client

- **class pywayland.server.Client(display: ~pywayland.server.display.Display \| None = None, fd: int \| None = None, ptr: \<MagicMock name='mock.ffi.ClientCData.\_\_or\_\_()' id='140737181137280'\> = None)**

  Create a client for the given file descriptor

  Given a file descriptor corresponding to one end of a socket, create a client struct and add the new client to the compositors client list.  At that point, the client is initialized and ready to run, as if the client had connected to the servers listening socket. Alternatively, pass a pointer to an existing client and use that instead of creating a new one.

  The other end of the socket can be passed to *connect()* on the client side or used with the WAYLAND\_SOCKET environment variable on the client side.

  - **Parameters**

    - •

      **display** (*Display*) -- The display object

    - •

      **fd** (*int*) -- The file descriptor for the socket to the client

    - •

      **ptr** (*ffi.ClientCData*) -- A pointer to an existing wl\_client

  - **add\_destroy\_listener(listener: *Listener*) -\> None**

    Add a listener for the destroy signal

    - **Parameters**

      **listener** (*Listener*) -- The listener object

  - **destroy() -\> None**

    Destroy the client

  - **flush() -\> None**

    Flush pending events to the client

    Events sent to clients are queued in a buffer and written to the socket later - typically when the compositor has handled all requests and goes back to block in the event loop.  This function flushes all queued up events for a client immediately.

  - **classmethod from\_resource(resource: \<MagicMock name='mock.ffi.ResourceCData' id='140737181137280'\>) -\> *Client***

    Look up the corresponding wl\_client for a wl\_resource

    - **Parameters**

      **resource** (*pywayland.protocol\_core.Resource*) -- The wl\_resource

    - **Returns**

      A *Client* instance.

  - **get\_credentials() -\> tuple\[int, int, int\]**

    Return Unix credentials for the client.

    This function returns the process ID, the user ID and the group ID for the given client. The credentials come from getsockopt() with SO\_PEERCRED, on the client socket fd.

  - **get\_object(object\_id: int) -\> Any**

    Look up an object in the client name space

    This looks up an object in the client object name space by its object ID.

    - **Parameters**

      **object\_id** (*int*) -- The object id

    - **Returns**

      The object, or **None** if there is not object for the given ID

### Display

- **class pywayland.server.Display(ptr=None)**

  Create a Wayland Display object

  - **add\_shm\_format(shm\_format) -\> None**

    Add support for a Shm pixel format

    Add the specified *format* format to the list of formats the *WlShm* object advertises when a client binds to it.  Adding a format to the list means that clients will know that the compositor supports this format and may use it for creating *WlShm* buffers.  The compositor must be able to handle the pixel format when a client requests it.

    The compositor by default supports **WL\_SHM\_FORMAT\_ARGB8888** and **WL\_SHM\_FORMAT\_XRGB8888**.

    - **Parameters**

      **shm\_format** (*format*) -- The shm pixel format to advertise

  - **add\_socket(name: str \| None = None) -\> str**

    Add a socket to Wayland display for the clients to connect.

    This adds a Unix socket to Wayland display which can be used by clients to connect to Wayland display.

    If *None* is passed as name, then it would look for *WAYLAND\_DISPLAY* environment variable for the socket name. If *WAYLAND\_DISPLAY* is not set, then default *wayland-0* is used.

    The Unix socket will be created in the directory pointed to by environment variable *XDG\_RUNTIME\_DIR*. If *XDG\_RUNTIME\_DIR* is not set, then this function throws an exception.

    The length of socket path, i.e., the path set in *XDG\_RUNTIME\_DIR* and the socket name, must not exceed the maxium length of a Unix socket path.  The function also fails if the user do not have write permission in the *XDG\_RUNTIME\_DIR* path or if the socket name is already in use.

    - **Parameters**

      **name** (*string or None*) -- Name of the Unix socket.

  - **destroy() -\> None**

    Destroy Wayland display object.

    This function emits the *Display* destroy signal, releases all the sockets added to this display, free's all the globals associated with this display, free's memory of additional shared memory formats and destroy the display object.

    **SEE ALSO:**

    **Display.add\_destroy\_listener()**

  - **property destroyed: bool**

    Returns if the display has been destroyed

  - **flush\_clients() -\> None**

    Flush client connections

  - **get\_event\_loop() -\> *EventLoop***

    Get the event loop for the display

    - **Returns**

      The *EventLoop* for the Display

  - **get\_serial() -\> int**

    Get the current serial number

    This function returns the most recent serial number, but does not increment it.

  - **init\_shm() -\> None**

    Initialize shm for this display

  - **next\_serial() -\> int**

    Get the next serial

    This function increments the display serial number and returns the new value.

  - **run() -\> None**

    Run the display

  - **terminate() -\> None**

    Stop the display from running

### EventLoop

- **class pywayland.server.EventLoop(display: *Display* \| None = None)**

  An event loop to add events to

  Returns an event loop.  Either returns the event loop of a given display (which will trigger when the Display is run), or creates a new event loop (which can be triggered by using *EventLoop.dispatch()*).

  - **Parameters**

    **display** (*Display*) -- The display to create the EventLoop on (default to *None*)

  - **class FdMask(value, names=\<not given\>, \*values, module=None, qualname=None, type=None, start=1, boundary=None)**

    - **add\_destroy\_listener(listener)**

    Add a listener for the destroy signal

    - **Parameters**

      **listener** (*Listener*) -- The listener object

  - **add\_fd(fd, callback, mask=\<FdMask.WL\_EVENT\_READABLE: 1\>, data=None)**

    Add file descriptor callback

    Triggers function call when file descriptor state matches the mask.

    The callback should take three arguments:

    - •

      *fd* - file descriptor (int)

    - •

      *mask* - file descriptor mask (uint)

    - •

      *data* - any object

    - **Parameters**

      - •

        **fd** (*int*) -- File descriptor

      - •

        **callback** -- Callback function

      - •

        **mask** -- File descriptor mask

      - •

        **data** (*object*) -- User data to send to callback

    - **Returns**

      **EventSource** for specified callback

    **SEE ALSO:**

    **pywayland.server.eventloop.EventSource.check()**

  - **add\_idle(callback, data=None)**

    Add idle callback

    - **Parameters**

      - •

        **callback** (function with callback *void(void \*data)*) -- Callback function

      - •

        **data** -- User data to send to callback

    - **Returns**

      **EventSource** for specified callback

  - **add\_signal(signal\_number, callback, data=None)**

    Add signal callback

    Triggers function call signal is received.

    The callback should take three arguments:

    - •

      *signal\_number* - signal (int)

    - •

      *data* - any object

    - **Parameters**

      - •

        **signal\_number** (*int*) -- Signal number to trigger on

      - •

        **callback** -- Callback function

      - •

        **data** (*object*) -- User data to send to callback

    - **Returns**

      **EventSource** for specified callback

  - **add\_timer(callback, data=None)**

    Add timer callback

    Triggers function call after a specified time.

    The callback should take one argument:

    - •

      *data* - any object

    - **Parameters**

      - •

        **callback** (function with callback *int(void \*data)*) -- Callback function

      - •

        **data** (*object*) -- User data to send to callback

    - **Returns**

      **EventSource** for specified callback

    **SEE ALSO:**

    **pywayland.server.eventloop.EventSource.timer\_update()**

  - **destroy()**

    Destroy the event loop

  - **dispatch(timeout)**

    Dispatch callbacks on the event loop

  - **dispatch\_idle()**

    Dispatch idle callback on the event loop

### Listener

- **class pywayland.server.Listener(function: Callable)**

  A single listener for Wayland signals

  Provides the means to listen for *wl\_listener* signal notifications.  Many Wayland objects use *wl\_listener* for notification of significant events like object destruction.

  Clients should create *Listener* objects manually and can register them as listeners to objects destroy events using the object's **.add\_destroy\_listener()** method.  A listener can only listen to one signal at a time.

  - **Parameters**

    **function** (*callable*) -- callback function for the Listener

  - **remove() -\> None**

    Remove the listener

### Protocol Core Modules

### Interface

*Interface* objects are only created as a subclass of Interface.  The Interface class wraps the protocol objects, and serves to initialize a set of parameters for the Interface and provide decorators for defining **Message** objects on the interface.

- **class pywayland.protocol\_core.Interface**

  Wrapper class for wl\_wayland structs

  Base class for interfaces that are defined by the wayland.xml class and generated by the scanner.  Sub-classes should use the **InterfaceMeta** metaclass, which will define subclass.events and subclass.requests, the lists of the methods on this interface.  These class variables are populated by the *Interface.event()* and *Interface.request()* decorators.

  - **classmethod event(\*arguments: *Argument*, version: int \| None = None) -\> Callable**

    Decorator for interface events

    Adds the decorated method to the list of events of the interface (server-side method).

    - **Parameters**

      - •

        **signature** (*string*) -- Encodes the types of the arguments to the decorated function.

      - •

        **types** (*list*) -- List of the types of any objects included in the argument list, None if otherwise.

  - **classmethod request(\*arguments: *Argument*, version: int \| None = None)**

    Decorator for interface requests

    Adds the decorated method to the list of requests of the interface (client-side method).

    - **Parameters**

      - •

        **signature** (*string*) -- Encodes the types of the arguments to the decorated function.

      - •

        **types** (*list*) -- List of the types of any objects included in the argument list, None if otherwise.

### Interface Metaclass

This metaclass initializes lists for the requests and events on an interface and initializes a cdata struct for the class.

- **class pywayland.protocol\_core.interface.InterfaceMeta(name, bases, dct)**

  Metaclass for Interfaces

  Initializes empty lists for events and requests for the given class.

### Proxy

*Proxy* objects are not created directly, and users should generally not create a proxy class on their own.  Proxy classes give client side access to the interfaces defined by the Wayland protocol.  Proxies are returned from the server after calling protocol methods which return **new\_id**'s.

- **class pywayland.protocol\_core.Proxy(ptr, display=None)**

  - **destroy() -\> None**

    Frees the pointer associated with the Proxy

  - **property destroyed: bool**

    Determine if proxy has been destroyed

    Returns true if the proxy has been destroyed.

### Resource

- **class pywayland.protocol\_core.Resource(client, version: int \| None = None, id: int = 0)**

  A server-side Interface object for the client

  Not created directly, created from the **Interface** object.

  - **Parameters**

    - •

      **client** (*Client* or cdata for **wl\_client \***) -- The client that the Resource is for

    - •

      **version** (*int*) -- The version to use for the **Interface**, uses current version if not specified

    - •

      **id** (*int*) -- The id for the item

  - **add\_destroy\_listener(listener) -\> None**

    Add a listener for the destroy signal

    - **Parameters**

      **listener** (*Listener*) -- The listener object

  - **destroy() -\> None**

    Destroy the Resource

### Global

- **class pywayland.protocol\_core.Global(display, version=None)**

  A server-side Interface object for the server

  Not created directly, created from the **Interface** object.

  - **Parameters**

    - •

      **display** (*Display*) -- The display the object is created on

    - •

      **version** (*int*) -- The version to use for the **Interface**, uses current version if not specified

  - **destroy()**

    Destroy the global object

### Message

**Message** objects are used to wrap the method calls on the protocol objects.  The Message objects are added to the **Interface**'s as either requests (client-side functions) or events (server-side functions).

- **class pywayland.protocol\_core.message.Message(func: Callable, arguments: list\[*Argument*\], version: int \| None)**

  Wrapper class for *wl\_message* structs

  Base class that correspond to the methods defined on an interface in the wayland.xml protocol, and are generated by the scanner.  Subclasses specify the type of method, whether it is a server-side or client-side method.

  - **Parameters**

    - •

      **func** (*function*) -- The function that is represented by the message

    - •

      **signature** (*string*) -- The signature of the arguments of the message

    - •

      **types** (*list*) -- List of the types of any objects included in the argument list, None if otherwise.

  - **arguments\_to\_c(\*args)**

    Create an array of *wl\_argument* C structs

    Generate the CFFI cdata array of *wl\_argument* structs that correspond to the arguments of the method as specified by the method signature.

    - **Parameters**

      **args** (*list*) -- Input arguments

    - **Returns**

      cdata *union wl\_argument \[\]* of args

  - **build\_message\_struct(wl\_message\_struct) -\> tuple**

    Bulid the wl\_message struct for this message

    - **Parameters**

      **wl\_message\_struct** -- The wl\_message cdata struct to use to build the message struct.

    - **Returns**

      A tuple of elements which must be kept alive for the message struct to remain valid.

  - **c\_to\_arguments(args\_ptr)**

    Create a list of arguments

    Generate the arguments of the method from a CFFI cdata array of *wl\_argument* structs that correspond to the arguments of the method as specified by the method signature.

    - **Parameters**

      **args\_ptr** (cdata *union wl\_argument \[\]*) -- Input arguments

    - **Returns**

      list of args

### Argument

- **class pywayland.protocol\_core.argument.Argument(argument\_type: 'ArgumentType', nullable: 'bool' = False, interface: 'type\[Interface\] \| None' = None)**

  ### ArgumentType

- **class pywayland.protocol\_core.argument.ArgumentType(value, names=\<not given\>, \*values, module=None, qualname=None, type=None, start=1, boundary=None)**

  ### Protocol Modules

Wayland protocols built against Wayland 1.21.0 and Wayland Protocols 1.25.

### wayland Module

### WlBuffer

- **class pywayland.protocol.wayland.WlBuffer**

  Content for a *WlSurface*

  A buffer provides the content for a *WlSurface*. Buffers are created through factory interfaces such as *WlShm*, wp\_linux\_buffer\_params (from the linux-dmabuf protocol extension) or similar. It has a width and a height and can be attached to a *WlSurface*, but the mechanism by which a client provides and updates the contents is defined by the buffer factory interface.

  Color channels are assumed to be electrical rather than optical (in other words, encoded with a transfer function) unless otherwise specified. If the buffer uses a format that has an alpha channel, the alpha channel is assumed to be premultiplied into the electrical color channel values (after transfer function encoding) unless otherwise specified.

  Note, because *WlBuffer* objects are created from multiple independent factory interfaces, the *WlBuffer* interface is frozen at version 1.

  - **destroy() -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Destroy a buffer

    Destroy a buffer. If and how you need to release the backing storage is defined by the buffer factory interface.

    For possible side-effects to a surface, see *WlSurface.attach()*.

  - **release() -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Compositor releases buffer

    Sent when this *WlBuffer* is no longer used by the compositor. The client is now free to reuse or destroy this buffer and its backing storage.

    If a client receives a release event before the frame callback requested in the same *WlSurface.commit()* that attaches this *WlBuffer* to a surface, then the client is immediately free to reuse the buffer and its backing storage, and does not need a second buffer for the next surface content update. Typically this is possible, when the compositor maintains a copy of the *WlSurface* contents, e.g. as a GL texture. This is an important optimization for GL(ES) compositors with *WlShm* clients.

### WlCallback

- **class pywayland.protocol.wayland.WlCallback**

  Callback object

  Clients can handle the 'done' event to get notified when the related request is done.

  Note, because *WlCallback* objects are created from multiple independent factory interfaces, the *WlCallback* interface is frozen at version 1.

  - **done(callback\_data: 'int') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Done event

    Notify the client when the related request is done.

    - **Parameters**

      **callback\_data** (*ArgumentType.Uint*) -- request-specific data for the callback

### WlCompositor

- **class pywayland.protocol.wayland.WlCompositor**

  The compositor singleton

  A compositor.  This object is a singleton global.  The compositor is in charge of combining the contents of multiple surfaces into one displayable output.

  - **create\_surface() -\> 'Proxy\[WlSurface\]'**

    Request -- opcode 0 (attached to **Resource** instance)

    Create new surface

    Ask the compositor to create a new surface.

    - **Returns**

      *WlSurface* -- the new surface

  - **create\_region() -\> 'Proxy\[WlRegion\]'**

    Request -- opcode 1 (attached to **Resource** instance)

    Create new region

    Ask the compositor to create a new region.

    - **Returns**

      *WlRegion* -- the new region

### WlDataDevice

- **class pywayland.protocol.wayland.WlDataDevice**

  Data transfer device

  There is one *WlDataDevice* per seat which can be obtained from the global *WlDataDeviceManager* singleton.

  A *WlDataDevice* provides access to inter-client data transfer mechanisms such as copy-and-paste and drag-and-drop.

  - **start\_drag(source: 'WlDataSource \| None', origin: 'WlSurface', icon: 'WlSurface \| None', serial: 'int') -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Start drag-and-drop operation

    This request asks the compositor to start a drag-and-drop operation on behalf of the client.

    The source argument is the data source that provides the data for the eventual data transfer. If source is NULL, enter, leave and motion events are sent only to the client that initiated the drag and the client is expected to handle the data passing internally. If source is destroyed, the drag-and-drop session will be cancelled.

    The origin surface is the surface where the drag originates and the client must have an active implicit grab that matches the serial.

    The icon surface is an optional (can be NULL) surface that provides an icon to be moved around with the cursor.  Initially, the top-left corner of the icon surface is placed at the cursor hotspot, but subsequent *WlSurface.offset()* requests can move the relative position. Attach requests must be confirmed with *WlSurface.commit()* as usual. The icon surface is given the role of a drag-and-drop icon. If the icon surface already has another role, it raises a protocol error.

    The input region is ignored for wl\_surfaces with the role of a drag- and-drop icon.

    The given source may not be used in any further set\_selection or start\_drag requests. Attempting to reuse a previously-used source may send a used\_source error.

    - **Parameters**

      - •

        **source** (*WlDataSource* or *None*) -- data source for the eventual transfer

      - •

        **origin** (*WlSurface*) -- surface where the drag originates

      - •

        **icon** (*WlSurface* or *None*) -- drag-and-drop icon surface

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the implicit grab on the origin

  - **set\_selection(source: 'WlDataSource \| None', serial: 'int') -\> 'None'**

    Request -- opcode 1 (attached to **Resource** instance)

    Copy data to the selection

    This request asks the compositor to set the selection to the data from the source on behalf of the client.

    To unset the selection, set the source to NULL.

    The given source may not be used in any further set\_selection or start\_drag requests. Attempting to reuse a previously-used source may send a used\_source error.

    - **Parameters**

      - •

        **source** (*WlDataSource* or *None*) -- data source for the selection

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the event that triggered this request

  - **release() -\> 'None'**

    Request -- opcode 2 (attached to **Resource** instance)

    Destroy data device

    This request destroys the data device.

  - **data\_offer(id: 'WlDataOffer') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Introduce a new *WlDataOffer*

    The data\_offer event introduces a new *WlDataOffer* object, which will subsequently be used in either the data\_device.enter event (for drag- and-drop) or the data\_device.selection event (for selections). Immediately following the data\_device.data\_offer event, the new data\_offer object will send out data\_offer.offer events to describe the mime types it offers.

    - **Parameters**

      **id** (*WlDataOffer*) -- the new data\_offer object

  - **enter(serial: 'int', surface: 'WlSurface', x: 'float', y: 'float', id: 'WlDataOffer \| None') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Initiate drag-and-drop session

    This event is sent when an active drag-and-drop pointer enters a surface owned by the client.  The position of the pointer at enter time is provided by the x and y arguments, in surface-local coordinates.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the enter event

      - •

        **surface** (*WlSurface*) -- client surface entered

      - •

        **x** (*ArgumentType.Fixed*) -- surface-local x coordinate

      - •

        **y** (*ArgumentType.Fixed*) -- surface-local y coordinate

      - •

        **id** (*WlDataOffer* or *None*) -- source data\_offer object

  - **leave() -\> 'None'**

    Event -- opcode 2 (attached to **Proxy** instance)

    End drag-and-drop session

    This event is sent when the drag-and-drop pointer leaves the surface and the session ends.  The client must destroy the *WlDataOffer* introduced at enter time at this point.

  - **motion(time: 'int', x: 'float', y: 'float') -\> 'None'**

    Event -- opcode 3 (attached to **Proxy** instance)

    Drag-and-drop session motion

    This event is sent when the drag-and-drop pointer moves within the currently focused surface. The new position of the pointer is provided by the x and y arguments, in surface-local coordinates.

    - **Parameters**

      - •

        **time** (*ArgumentType.Uint*) -- timestamp with millisecond granularity

      - •

        **x** (*ArgumentType.Fixed*) -- surface-local x coordinate

      - •

        **y** (*ArgumentType.Fixed*) -- surface-local y coordinate

  - **drop() -\> 'None'**

    Event -- opcode 4 (attached to **Proxy** instance)

    End drag-and-drop session successfully

    The event is sent when a drag-and-drop operation is ended because the implicit grab is removed.

    The drag-and-drop destination is expected to honor the last action received through *WlDataOffer.action()*, if the resulting action is "copy" or "move", the destination can still perform *WlDataOffer.receive()* requests, and is expected to end all transfers with a *WlDataOffer.finish()* request.

    If the resulting action is "ask", the action will not be considered final. The drag-and-drop destination is expected to perform one last *WlDataOffer.set\_actions()* request, or *WlDataOffer.destroy()* in order to cancel the operation.

  - **selection(id: 'WlDataOffer \| None') -\> 'None'**

    Event -- opcode 5 (attached to **Proxy** instance)

    Advertise new selection

    The selection event is sent out to notify the client of a new *WlDataOffer* for the selection for this device.  The data\_device.data\_offer and the data\_offer.offer events are sent out immediately before this event to introduce the data offer object.  The selection event is sent to a client immediately before receiving keyboard focus and when a new selection is set while the client has keyboard focus.  The data\_offer is valid until a new data\_offer or NULL is received or until the client loses keyboard focus.  Switching surface with keyboard focus within the same client doesn't mean a new selection will be sent.  The client must destroy the previous selection data\_offer, if any, upon receiving this event.

    - **Parameters**

      **id** (*WlDataOffer* or *None*) -- selection data\_offer object

### WlDataDeviceManager

- **class pywayland.protocol.wayland.WlDataDeviceManager**

  Data transfer interface

  The *WlDataDeviceManager* is a singleton global object that provides access to inter-client data transfer mechanisms such as copy-and-paste and drag-and-drop.  These mechanisms are tied to a *WlSeat* and this interface lets a client get a *WlDataDevice* corresponding to a *WlSeat*.

  Depending on the version bound, the objects created from the bound *WlDataDeviceManager* object will have different requirements for functioning properly. See *WlDataSource.set\_actions()*, *WlDataOffer.accept()* and *WlDataOffer.finish()* for details.

  - **create\_data\_source() -\> 'Proxy\[WlDataSource\]'**

    Request -- opcode 0 (attached to **Resource** instance)

    Create a new data source

    Create a new data source.

    - **Returns**

      *WlDataSource* -- data source to create

  - **get\_data\_device(seat: 'WlSeat') -\> 'Proxy\[WlDataDevice\]'**

    Request -- opcode 1 (attached to **Resource** instance)

    Create a new data device

    Create a new data device for a given seat.

    - **Parameters**

      **seat** (*WlSeat*) -- seat associated with the data device

    - **Returns**

      *WlDataDevice* -- data device to create

### WlDataOffer

- **class pywayland.protocol.wayland.WlDataOffer**

  Offer to transfer data

  A *WlDataOffer* represents a piece of data offered for transfer by another client (the source client).  It is used by the copy-and-paste and drag-and-drop mechanisms.  The offer describes the different mime types that the data can be converted to and provides the mechanism for transferring the data directly from the source client.

  - **accept(serial: 'int', mime\_type: 'str \| None') -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Accept one of the offered mime types

    Indicate that the client can accept the given mime type, or NULL for not accepted.

    For objects of version 2 or older, this request is used by the client to give feedback whether the client can receive the given mime type, or NULL if none is accepted; the feedback does not determine whether the drag-and-drop operation succeeds or not.

    For objects of version 3 or newer, this request determines the final result of the drag-and-drop operation. If the end result is that no mime types were accepted, the drag-and-drop operation will be cancelled and the corresponding drag source will receive *WlDataSource.cancelled()*. Clients may still use this event in conjunction with *WlDataSource.action()* for feedback.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the accept request

      - •

        **mime\_type** (*ArgumentType.String* or *None*) -- mime type accepted by the client

  - **receive(mime\_type: 'str', fd: 'int') -\> 'None'**

    Request -- opcode 1 (attached to **Resource** instance)

    Request that the data is transferred

    To transfer the offered data, the client issues this request and indicates the mime type it wants to receive.  The transfer happens through the passed file descriptor (typically created with the pipe system call).  The source client writes the data in the mime type representation requested and then closes the file descriptor.

    The receiving client reads from the read end of the pipe until EOF and then closes its end, at which point the transfer is complete.

    This request may happen multiple times for different mime types, both before and after *WlDataDevice.drop()*. Drag-and-drop destination clients may preemptively fetch data or examine it more closely to determine acceptance.

    - **Parameters**

      - •

        **mime\_type** (*ArgumentType.String*) -- mime type desired by receiver

      - •

        **fd** (*ArgumentType.FileDescriptor*) -- file descriptor for data transfer

  - **destroy() -\> 'None'**

    Request -- opcode 2 (attached to **Resource** instance)

    Destroy data offer

    Destroy the data offer.

  - **finish() -\> 'None'**

    Request -- opcode 3 (attached to **Resource** instance)

    The offer will no longer be used

    Notifies the compositor that the drag destination successfully finished the drag-and-drop operation.

    Upon receiving this request, the compositor will emit *WlDataSource.dnd\_finished()* on the drag source client.

    It is a client error to perform other requests than *WlDataOffer.destroy()* after this one. It is also an error to perform this request after a NULL mime type has been set in *WlDataOffer.accept()* or no action was received through *WlDataOffer.action()*.

    If *WlDataOffer.finish()* request is received for a non drag and drop operation, the invalid\_finish protocol error is raised.

  - **set\_actions(dnd\_actions: 'int', preferred\_action: 'int') -\> 'None'**

    Request -- opcode 4 (attached to **Resource** instance)

    Set the available/preferred drag-and-drop actions

    Sets the actions that the destination side client supports for this operation. This request may trigger the emission of *WlDataSource.action()* and *WlDataOffer.action()* events if the compositor needs to change the selected action.

    This request can be called multiple times throughout the drag-and-drop operation, typically in response to *WlDataDevice.enter()* or *WlDataDevice.motion()* events.

    This request determines the final result of the drag-and-drop operation. If the end result is that no action is accepted, the drag source will receive *WlDataSource.cancelled()*.

    The dnd\_actions argument must contain only values expressed in the **WlDataDeviceManager.dnd\_actions()** enum, and the preferred\_action argument must only contain one of those values set, otherwise it will result in a protocol error.

    While managing an "ask" action, the destination drag-and-drop client may perform further *WlDataOffer.receive()* requests, and is expected to perform one last *WlDataOffer.set\_actions()* request with a preferred action other than "ask" (and optionally *WlDataOffer.accept()*) before requesting *WlDataOffer.finish()*, in order to convey the action selected by the user. If the preferred action is not in the *WlDataOffer.source\_actions()* mask, an error will be raised.

    If the "ask" action is dismissed (e.g. user cancellation), the client is expected to perform *WlDataOffer.destroy()* right away.

    This request can only be made on drag-and-drop offers, a protocol error will be raised otherwise.

    - **Parameters**

      - •

        **dnd\_actions** (*ArgumentType.Uint*) -- actions supported by the destination client

      - •

        **preferred\_action** (*ArgumentType.Uint*) -- action preferred by the destination client

  - **offer(mime\_type: 'str') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Advertise offered mime type

    Sent immediately after creating the *WlDataOffer* object.  One event per offered mime type.

    - **Parameters**

      **mime\_type** (*ArgumentType.String*) -- offered mime type

  - **source\_actions(source\_actions: 'int') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Notify the source-side available actions

    This event indicates the actions offered by the data source. It will be sent immediately after creating the *WlDataOffer* object, or anytime the source side changes its offered actions through *WlDataSource.set\_actions()*.

    - **Parameters**

      **source\_actions** (*ArgumentType.Uint*) -- actions offered by the data source

  - **action(dnd\_action: 'int') -\> 'None'**

    Event -- opcode 2 (attached to **Proxy** instance)

    Notify the selected action

    This event indicates the action selected by the compositor after matching the source/destination side actions. Only one action (or none) will be offered here.

    This event can be emitted multiple times during the drag-and-drop operation in response to destination side action changes through *WlDataOffer.set\_actions()*.

    This event will no longer be emitted after *WlDataDevice.drop()* happened on the drag- and-drop destination, the client must honor the last action received, or the last preferred one set through *WlDataOffer.set\_actions()* when handling an "ask" action.

    Compositors may also change the selected action on the fly, mainly in response to keyboard modifier changes during the drag-and-drop operation.

    The most recent action received is always the valid one. Prior to receiving *WlDataDevice.drop()*, the chosen action may change (e.g. due to keyboard modifiers being pressed). At the time of receiving *WlDataDevice.drop()* the drag-and-drop destination must honor the last action received.

    Action changes may still happen after *WlDataDevice.drop()*, especially on "ask" actions, where the drag-and-drop destination may choose another action afterwards. Action changes happening at this stage are always the result of inter-client negotiation, the compositor shall no longer be able to induce a different action.

    Upon "ask" actions, it is expected that the drag-and-drop destination may potentially choose a different action and/or mime type, based on *WlDataOffer.source\_actions()* and finally chosen by the user (e.g. popping up a menu with the available options). The final *WlDataOffer.set\_actions()* and *WlDataOffer.accept()* requests must happen before the call to *WlDataOffer.finish()*.

    - **Parameters**

      **dnd\_action** (*ArgumentType.Uint*) -- action selected by the compositor

### WlDataSource

- **class pywayland.protocol.wayland.WlDataSource**

  Offer to transfer data

  The *WlDataSource* object is the source side of a *WlDataOffer*. It is created by the source client in a data transfer and provides a way to describe the offered data and a way to respond to requests to transfer the data.

  - **offer(mime\_type: 'str') -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Add an offered mime type

    This request adds a mime type to the set of mime types advertised to targets.  Can be called several times to offer multiple types.

    - **Parameters**

      **mime\_type** (*ArgumentType.String*) -- mime type offered by the data source

  - **destroy() -\> 'None'**

    Request -- opcode 1 (attached to **Resource** instance)

    Destroy the data source

    Destroy the data source.

  - **set\_actions(dnd\_actions: 'int') -\> 'None'**

    Request -- opcode 2 (attached to **Resource** instance)

    Set the available drag-and-drop actions

    Sets the actions that the source side client supports for this operation. This request may trigger *WlDataSource.action()* and *WlDataOffer.action()* events if the compositor needs to change the selected action.

    The dnd\_actions argument must contain only values expressed in the **WlDataDeviceManager.dnd\_actions()** enum, otherwise it will result in a protocol error.

    This request must be made once only, and can only be made on sources used in drag-and-drop, so it must be performed before *WlDataDevice.start\_drag()*. Attempting to use the source other than for drag-and-drop will raise a protocol error.

    - **Parameters**

      **dnd\_actions** (*ArgumentType.Uint*) -- actions supported by the data source

  - **target(mime\_type: 'str \| None') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    A target accepts an offered mime type

    Sent when a target accepts pointer\_focus or motion events.  If a target does not accept any of the offered types, type is NULL.

    Used for feedback during drag-and-drop.

    - **Parameters**

      **mime\_type** (*ArgumentType.String* or *None*) -- mime type accepted by the target

  - **send(mime\_type: 'str', fd: 'int') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Send the data

    Request for data from the client.  Send the data as the specified mime type over the passed file descriptor, then close it.

    - **Parameters**

      - •

        **mime\_type** (*ArgumentType.String*) -- mime type for the data

      - •

        **fd** (*ArgumentType.FileDescriptor*) -- file descriptor for the data

  - **cancelled() -\> 'None'**

    Event -- opcode 2 (attached to **Proxy** instance)

    Selection was cancelled

    This data source is no longer valid. There are several reasons why this could happen:

    - •

      The data source has been replaced by another data source.

    - •

      The drag-and-drop operation was performed, but the drop destination did not accept any of the mime types offered through *WlDataSource.target()*.

    - •

      The drag-and-drop operation was performed, but the drop destination did not select any of the actions present in the mask offered through *WlDataSource.action()*.

    - •

      The drag-and-drop operation was performed but didn't happen over a surface.

    - •

      The compositor cancelled the drag-and-drop operation (e.g. compositor dependent timeouts to avoid stale drag-and-drop transfers).

    The client should clean up and destroy this data source.

    For objects of version 2 or older, *WlDataSource.cancelled()* will only be emitted if the data source was replaced by another data source.

  - **dnd\_drop\_performed() -\> 'None'**

    Event -- opcode 3 (attached to **Proxy** instance)

    The drag-and-drop operation physically finished

    The user performed the drop action. This event does not indicate acceptance, *WlDataSource.cancelled()* may still be emitted afterwards if the drop destination does not accept any mime type.

    However, this event might however not be received if the compositor cancelled the drag-and-drop operation before this event could happen.

    Note that the data\_source may still be used in the future and should not be destroyed here.

  - **dnd\_finished() -\> 'None'**

    Event -- opcode 4 (attached to **Proxy** instance)

    The drag-and-drop operation concluded

    The drop destination finished interoperating with this data source, so the client is now free to destroy this data source and free all associated data.

    If the action used to perform the operation was "move", the source can now delete the transferred data.

  - **action(dnd\_action: 'int') -\> 'None'**

    Event -- opcode 5 (attached to **Proxy** instance)

    Notify the selected action

    This event indicates the action selected by the compositor after matching the source/destination side actions. Only one action (or none) will be offered here.

    This event can be emitted multiple times during the drag-and-drop operation, mainly in response to destination side changes through *WlDataOffer.set\_actions()*, and as the data device enters/leaves surfaces.

    It is only possible to receive this event after *WlDataSource.dnd\_drop\_performed()* if the drag-and-drop operation ended in an "ask" action, in which case the final *WlDataSource.action()* event will happen immediately before *WlDataSource.dnd\_finished()*.

    Compositors may also change the selected action on the fly, mainly in response to keyboard modifier changes during the drag-and-drop operation.

    The most recent action received is always the valid one. The chosen action may change alongside negotiation (e.g. an "ask" action can turn into a "move" operation), so the effects of the final action must always be applied in **WlDataOffer.dnd\_finished()**.

    Clients can trigger cursor surface changes from this point, so they reflect the current action.

    - **Parameters**

      **dnd\_action** (*ArgumentType.Uint*) -- action selected by the compositor

### WlDisplay

- **class pywayland.protocol.wayland.WlDisplay**

  Core global object

  The core global object.  This is a special singleton object.  It is used for internal Wayland protocol features.

  - **sync() -\> 'Proxy\[WlCallback\]'**

    Request -- opcode 0 (attached to **Resource** instance)

    Asynchronous roundtrip

    The sync request asks the server to emit the 'done' event on the returned *WlCallback* object.  Since requests are handled in-order and events are delivered in-order, this can be used as a barrier to ensure all previous requests and the resulting events have been handled.

    The object returned by this request will be destroyed by the compositor after the callback is fired and as such the client must not attempt to use it after that point.

    The callback\_data passed in the callback is undefined and should be ignored.

    - **Returns**

      *WlCallback* -- callback object for the sync request

  - **get\_registry() -\> 'Proxy\[WlRegistry\]'**

    Request -- opcode 1 (attached to **Resource** instance)

    Get global registry object

    This request creates a registry object that allows the client to list and bind the global objects available from the compositor.

    It should be noted that the server side resources consumed in response to a get\_registry request can only be released when the client disconnects, not when the client side proxy is destroyed. Therefore, clients should invoke get\_registry as infrequently as possible to avoid wasting memory.

    - **Returns**

      *WlRegistry* -- global registry object

  - **error(object\_id: 'Any', code: 'int', message: 'str') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Fatal error event

    The error event is sent out when a fatal (non-recoverable) error has occurred.  The object\_id argument is the object where the error occurred, most often in response to a request to that object.  The code identifies the error and is defined by the object interface.  As such, each interface defines its own set of error codes.  The message is a brief description of the error, for (debugging) convenience.

    - **Parameters**

      - •

        **object\_id** (*ArgumentType.Object*) -- object where the error occurred

      - •

        **code** (*ArgumentType.Uint*) -- error code

      - •

        **message** (*ArgumentType.String*) -- error description

  - **delete\_id(id: 'int') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Acknowledge object id deletion

    This event is used internally by the object ID management logic. When a client deletes an object that it had created, the server will send this event to acknowledge that it has seen the delete request. When the client receives this event, it will know that it can safely reuse the object ID.

    - **Parameters**

      **id** (*ArgumentType.Uint*) -- deleted object ID

### WlKeyboard

- **class pywayland.protocol.wayland.WlKeyboard**

  Keyboard input device

  The *WlKeyboard* interface represents one or more keyboards associated with a seat.

  Each *WlKeyboard* has the following logical state:

  - •

    an active surface (possibly null),

  - •

    the keys currently logically down,

  - •

    the active modifiers,

  - •

    the active group.

  By default, the active surface is null, the keys currently logically down are empty, the active modifiers and the active group are 0.

  - **release() -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Release the keyboard object

  - **keymap(format: 'int', fd: 'int', size: 'int') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Keyboard mapping

    This event provides a file descriptor to the client which can be memory-mapped in read-only mode to provide a keyboard mapping description.

    From version 7 onwards, the fd must be mapped with MAP\_PRIVATE by the recipient, as MAP\_SHARED may fail.

    - **Parameters**

      - •

        **format** (*ArgumentType.Uint*) -- keymap format

      - •

        **fd** (*ArgumentType.FileDescriptor*) -- keymap file descriptor

      - •

        **size** (*ArgumentType.Uint*) -- keymap size, in bytes

  - **enter(serial: 'int', surface: 'WlSurface', keys: 'list') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Enter event

    Notification that this seat's keyboard focus is on a certain surface.

    The compositor must send the *WlKeyboard.modifiers()* event after this event.

    In the *WlKeyboard* logical state, this event sets the active surface to the surface argument and the keys currently logically down to the keys in the keys argument. The compositor must not send this event if the *WlKeyboard* already had an active surface immediately before this event.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the enter event

      - •

        **surface** (*WlSurface*) -- surface gaining keyboard focus

      - •

        **keys** (*ArgumentType.Array*) -- the keys currently logically down

  - **leave(serial: 'int', surface: 'WlSurface') -\> 'None'**

    Event -- opcode 2 (attached to **Proxy** instance)

    Leave event

    Notification that this seat's keyboard focus is no longer on a certain surface.

    The leave notification is sent before the enter notification for the new focus.

    In the *WlKeyboard* logical state, this event resets all values to their defaults. The compositor must not send this event if the active surface of the *WlKeyboard* was not equal to the surface argument immediately before this event.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the leave event

      - •

        **surface** (*WlSurface*) -- surface that lost keyboard focus

  - **key(serial: 'int', time: 'int', key: 'int', state: 'int') -\> 'None'**

    Event -- opcode 3 (attached to **Proxy** instance)

    Key event

    A key was pressed or released. The time argument is a timestamp with millisecond granularity, with an undefined base.

    The key is a platform-specific key code that can be interpreted by feeding it to the keyboard mapping (see the keymap event).

    If this event produces a change in modifiers, then the resulting *WlKeyboard.modifiers()* event must be sent after this event.

    In the *WlKeyboard* logical state, this event adds the key to the keys currently logically down (if the state argument is pressed) or removes the key from the keys currently logically down (if the state argument is released). The compositor must not send this event if the *WlKeyboard* did not have an active surface immediately before this event. The compositor must not send this event if state is pressed (resp. released) and the key was already logically down (resp. was not logically down) immediately before this event.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the key event

      - •

        **time** (*ArgumentType.Uint*) -- timestamp with millisecond granularity

      - •

        **key** (*ArgumentType.Uint*) -- key that produced the event

      - •

        **state** (*ArgumentType.Uint*) -- physical state of the key

  - **modifiers(serial: 'int', mods\_depressed: 'int', mods\_latched: 'int', mods\_locked: 'int', group: 'int') -\> 'None'**

    Event -- opcode 4 (attached to **Proxy** instance)

    Modifier and group state

    Notifies clients that the modifier and/or group state has changed, and it should update its local state.

    The compositor may send this event without a surface of the client having keyboard focus, for example to tie modifier information to pointer focus instead. If a modifier event with pressed modifiers is sent without a prior enter event, the client can assume the modifier state is valid until it receives the next *WlKeyboard.modifiers()* event. In order to reset the modifier state again, the compositor can send a *WlKeyboard.modifiers()* event with no pressed modifiers.

    In the *WlKeyboard* logical state, this event updates the modifiers and group.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the modifiers event

      - •

        **mods\_depressed** (*ArgumentType.Uint*) -- depressed modifiers

      - •

        **mods\_latched** (*ArgumentType.Uint*) -- latched modifiers

      - •

        **mods\_locked** (*ArgumentType.Uint*) -- locked modifiers

      - •

        **group** (*ArgumentType.Uint*) -- keyboard layout

  - **repeat\_info(rate: 'int', delay: 'int') -\> 'None'**

    Event -- opcode 5 (attached to **Proxy** instance)

    Repeat rate and delay

    Informs the client about the keyboard's repeat rate and delay.

    This event is sent as soon as the *WlKeyboard* object has been created, and is guaranteed to be received by the client before any key press event.

    Negative values for either rate or delay are illegal. A rate of zero will disable any repeating (regardless of the value of delay).

    This event can be sent later on as well with a new value if necessary, so clients should continue listening for the event past the creation of *WlKeyboard*.

    - **Parameters**

      - •

        **rate** (*ArgumentType.Int*) -- the rate of repeating keys in characters per second

      - •

        **delay** (*ArgumentType.Int*) -- delay in milliseconds since key down until repeating starts

### WlOutput

- **class pywayland.protocol.wayland.WlOutput**

  Compositor output region

  An output describes part of the compositor geometry.  The compositor works in the 'compositor coordinate system' and an output corresponds to a rectangular area in that space that is actually visible.  This typically corresponds to a monitor that displays part of the compositor space.  This object is published as global during start up, or when a monitor is hotplugged.

  - **release() -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Release the output object

    Using this request a client can tell the server that it is not going to use the output object anymore.

  - **geometry(x: 'int', y: 'int', physical\_width: 'int', physical\_height: 'int', subpixel: 'int', make: 'str', model: 'str', transform: 'int') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Properties of the output

    The geometry event describes geometric properties of the output. The event is sent when binding to the output object and whenever any of the properties change.

    The physical size can be set to zero if it doesn't make sense for this output (e.g. for projectors or virtual outputs).

    The geometry event will be followed by a done event (starting from version 2).

    Clients should use *WlSurface.preferred\_buffer\_transform()* instead of the transform advertised by this event to find the preferred buffer transform to use for a surface.

    Note: *WlOutput* only advertises partial information about the output position and identification. Some compositors, for instance those not implementing a desktop-style output layout or those exposing virtual outputs, might fake this information. Instead of using x and y, clients should use xdg\_output.logical\_position. Instead of using make and model, clients should use name and description.

    - **Parameters**

      - •

        **x** (*ArgumentType.Int*) -- x position within the global compositor space

      - •

        **y** (*ArgumentType.Int*) -- y position within the global compositor space

      - •

        **physical\_width** (*ArgumentType.Int*) -- width in millimeters of the output

      - •

        **physical\_height** (*ArgumentType.Int*) -- height in millimeters of the output

      - •

        **subpixel** (*ArgumentType.Int*) -- subpixel orientation of the output

      - •

        **make** (*ArgumentType.String*) -- textual description of the manufacturer

      - •

        **model** (*ArgumentType.String*) -- textual description of the model

      - •

        **transform** (*ArgumentType.Int*) -- additional transformation applied to buffer contents during presentation

  - **mode(flags: 'int', width: 'int', height: 'int', refresh: 'int') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Advertise available modes for the output

    The mode event describes an available mode for the output.

    The event is sent when binding to the output object and there will always be one mode, the current mode.  The event is sent again if an output changes mode, for the mode that is now current.  In other words, the current mode is always the last mode that was received with the current flag set.

    Non-current modes are deprecated. A compositor can decide to only advertise the current mode and never send other modes. Clients should not rely on non-current modes.

    The size of a mode is given in physical hardware units of the output device. This is not necessarily the same as the output size in the global compositor space. For instance, the output may be scaled, as described in *WlOutput.scale()*, or transformed, as described in **WlOutput.transform()**. Clients willing to retrieve the output size in the global compositor space should use xdg\_output.logical\_size instead.

    The vertical refresh rate can be set to zero if it doesn't make sense for this output (e.g. for virtual outputs).

    The mode event will be followed by a done event (starting from version 2).

    Clients should not use the refresh rate to schedule frames. Instead, they should use the *WlSurface.frame()* event or the presentation-time protocol.

    Note: this information is not always meaningful for all outputs. Some compositors, such as those exposing virtual outputs, might fake the refresh rate or the size.

    - **Parameters**

      - •

        **flags** (*ArgumentType.Uint*) -- bitfield of mode flags

      - •

        **width** (*ArgumentType.Int*) -- width of the mode in hardware units

      - •

        **height** (*ArgumentType.Int*) -- height of the mode in hardware units

      - •

        **refresh** (*ArgumentType.Int*) -- vertical refresh rate in mHz

  - **done() -\> 'None'**

    Event -- opcode 2 (attached to **Proxy** instance)

    Sent all information about output

    This event is sent after all other properties have been sent after binding to the output object and after any other property changes done after that. This allows changes to the output properties to be seen as atomic, even if they happen via multiple events.

  - **scale(factor: 'int') -\> 'None'**

    Event -- opcode 3 (attached to **Proxy** instance)

    Output scaling properties

    This event contains scaling geometry information that is not in the geometry event. It may be sent after binding the output object or if the output scale changes later. The compositor will emit a non-zero, positive value for scale. If it is not sent, the client should assume a scale of 1.

    A scale larger than 1 means that the compositor will automatically scale surface buffers by this amount when rendering. This is used for very high resolution displays where applications rendering at the native resolution would be too small to be legible.

    Clients should use *WlSurface.preferred\_buffer\_scale()* instead of this event to find the preferred buffer scale to use for a surface.

    The scale event will be followed by a done event.

    - **Parameters**

      **factor** (*ArgumentType.Int*) -- scaling factor of output

  - **name(name: 'str') -\> 'None'**

    Event -- opcode 4 (attached to **Proxy** instance)

    Name of this output

    Many compositors will assign user-friendly names to their outputs, show them to the user, allow the user to refer to an output, etc. The client may wish to know this name as well to offer the user similar behaviors.

    The name is a UTF-8 string with no convention defined for its contents. Each name is unique among all *WlOutput* globals. The name is only guaranteed to be unique for the compositor instance.

    The same output name is used for all clients for a given *WlOutput* global. Thus, the name can be shared across processes to refer to a specific *WlOutput* global.

    The name is not guaranteed to be persistent across sessions, thus cannot be used to reliably identify an output in e.g. configuration files.

    Examples of names include 'HDMI-A-1', 'WL-1', 'X11-1', etc. However, do not assume that the name is a reflection of an underlying DRM connector, X11 connection, etc.

    The name event is sent after binding the output object. This event is only sent once per output object, and the name does not change over the lifetime of the *WlOutput* global.

    Compositors may re-use the same output name if the *WlOutput* global is destroyed and re-created later. Compositors should avoid re- using the same name if possible.

    The name event will be followed by a done event.

    - **Parameters**

      **name** (*ArgumentType.String*) -- output name

  - **description(description: 'str') -\> 'None'**

    Event -- opcode 5 (attached to **Proxy** instance)

    Human-readable description of this output

    Many compositors can produce human-readable descriptions of their outputs. The client may wish to know this description as well, e.g. for output selection purposes.

    The description is a UTF-8 string with no convention defined for its contents. The description is not guaranteed to be unique among all *WlOutput* globals. Examples might include 'Foocorp 11" Display' or 'Virtual X11 output via :1'.

    The description event is sent after binding the output object and whenever the description changes. The description is optional, and may not be sent at all.

    The description event will be followed by a done event.

    - **Parameters**

      **description** (*ArgumentType.String*) -- output description

### WlPointer

- **class pywayland.protocol.wayland.WlPointer**

  Pointer input device

  The *WlPointer* interface represents one or more input devices, such as mice, which control the pointer location and pointer\_focus of a seat.

  The *WlPointer* interface generates motion, enter and leave events for the surfaces that the pointer is located over, and button and axis events for button presses, button releases and scrolling.

  - **set\_cursor(serial: 'int', surface: 'WlSurface \| None', hotspot\_x: 'int', hotspot\_y: 'int') -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Set the pointer surface

    Set the pointer surface, i.e., the surface that contains the pointer image (cursor). This request gives the surface the role of a cursor. If the surface already has another role, it raises a protocol error.

    The cursor actually changes only if the pointer focus for this device is one of the requesting client's surfaces or the surface parameter is the current pointer surface. If there was a previous surface set with this request it is replaced. If surface is NULL, the pointer image is hidden.

    The parameters hotspot\_x and hotspot\_y define the position of the pointer surface relative to the pointer location. Its top-left corner is always at (x, y) - (hotspot\_x, hotspot\_y), where (x, y) are the coordinates of the pointer location, in surface-local coordinates.

    On *WlSurface.offset()* requests to the pointer surface, hotspot\_x and hotspot\_y are decremented by the x and y parameters passed to the request. The offset must be applied by *WlSurface.commit()* as usual.

    The hotspot can also be updated by passing the currently set pointer surface to this request with new values for hotspot\_x and hotspot\_y.

    The input region is ignored for wl\_surfaces with the role of a cursor. When the use as a cursor ends, the *WlSurface* is unmapped.

    The serial parameter must match the latest *WlPointer.enter()* serial number sent to the client. Otherwise the request will be ignored.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the enter event

      - •

        **surface** (*WlSurface* or *None*) -- pointer surface

      - •

        **hotspot\_x** (*ArgumentType.Int*) -- surface-local x coordinate

      - •

        **hotspot\_y** (*ArgumentType.Int*) -- surface-local y coordinate

  - **release() -\> 'None'**

    Request -- opcode 1 (attached to **Resource** instance)

    Release the pointer object

    Using this request a client can tell the server that it is not going to use the pointer object anymore.

    This request destroys the pointer proxy object, so clients must not call wl\_pointer\_destroy() after using this request.

  - **enter(serial: 'int', surface: 'WlSurface', surface\_x: 'float', surface\_y: 'float') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Enter event

    Notification that this seat's pointer is focused on a certain surface.

    When a seat's focus enters a surface, the pointer image is undefined and a client should respond to this event by setting an appropriate pointer image with the set\_cursor request.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the enter event

      - •

        **surface** (*WlSurface*) -- surface entered by the pointer

      - •

        **surface\_x** (*ArgumentType.Fixed*) -- surface-local x coordinate

      - •

        **surface\_y** (*ArgumentType.Fixed*) -- surface-local y coordinate

  - **leave(serial: 'int', surface: 'WlSurface') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Leave event

    Notification that this seat's pointer is no longer focused on a certain surface.

    The leave notification is sent before the enter notification for the new focus.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the leave event

      - •

        **surface** (*WlSurface*) -- surface left by the pointer

  - **motion(time: 'int', surface\_x: 'float', surface\_y: 'float') -\> 'None'**

    Event -- opcode 2 (attached to **Proxy** instance)

    Pointer motion event

    Notification of pointer location change. The arguments surface\_x and surface\_y are the location relative to the focused surface.

    - **Parameters**

      - •

        **time** (*ArgumentType.Uint*) -- timestamp with millisecond granularity

      - •

        **surface\_x** (*ArgumentType.Fixed*) -- surface-local x coordinate

      - •

        **surface\_y** (*ArgumentType.Fixed*) -- surface-local y coordinate

  - **button(serial: 'int', time: 'int', button: 'int', state: 'int') -\> 'None'**

    Event -- opcode 3 (attached to **Proxy** instance)

    Pointer button event

    Mouse button click and release notifications.

    The location of the click is given by the last motion or enter event. The time argument is a timestamp with millisecond granularity, with an undefined base.

    The button is a button code as defined in the Linux kernel's linux/input-event-codes.h header file, e.g. BTN\_LEFT.

    Any 16-bit button code value is reserved for future additions to the kernel's event code list. All other button codes above 0xFFFF are currently undefined but may be used in future versions of this protocol.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the button event

      - •

        **time** (*ArgumentType.Uint*) -- timestamp with millisecond granularity

      - •

        **button** (*ArgumentType.Uint*) -- button that produced the event

      - •

        **state** (*ArgumentType.Uint*) -- physical state of the button

  - **axis(time: 'int', axis: 'int', value: 'float') -\> 'None'**

    Event -- opcode 4 (attached to **Proxy** instance)

    Axis event

    Scroll and other axis notifications.

    For scroll events (vertical and horizontal scroll axes), the value parameter is the length of a vector along the specified axis in a coordinate space identical to those of motion events, representing a relative movement along the specified axis.

    For devices that support movements non-parallel to axes multiple axis events will be emitted.

    When applicable, for example for touch pads, the server can choose to emit scroll events where the motion vector is equivalent to a motion event vector.

    When applicable, a client can transform its content relative to the scroll distance.

    - **Parameters**

      - •

        **time** (*ArgumentType.Uint*) -- timestamp with millisecond granularity

      - •

        **axis** (*ArgumentType.Uint*) -- axis type

      - •

        **value** (*ArgumentType.Fixed*) -- length of vector in surface-local coordinate space

  - **frame() -\> 'None'**

    Event -- opcode 5 (attached to **Proxy** instance)

    End of a pointer event sequence

    Indicates the end of a set of events that logically belong together. A client is expected to accumulate the data in all events within the frame before proceeding.

    All *WlPointer* events before a *WlPointer.frame()* event belong logically together. For example, in a diagonal scroll motion the compositor will send an optional *WlPointer.axis\_source()* event, two *WlPointer.axis()* events (horizontal and vertical) and finally a *WlPointer.frame()* event. The client may use this information to calculate a diagonal vector for scrolling.

    When multiple *WlPointer.axis()* events occur within the same frame, the motion vector is the combined motion of all events. When a *WlPointer.axis()* and a *WlPointer.axis\_stop()* event occur within the same frame, this indicates that axis movement in one axis has stopped but continues in the other axis. When multiple *WlPointer.axis\_stop()* events occur within the same frame, this indicates that these axes stopped in the same instance.

    A *WlPointer.frame()* event is sent for every logical event group, even if the group only contains a single *WlPointer* event. Specifically, a client may get a sequence: motion, frame, button, frame, axis, frame, axis\_stop, frame.

    The *WlPointer.enter()* and *WlPointer.leave()* events are logical events generated by the compositor and not the hardware. These events are also grouped by a *WlPointer.frame()*. When a pointer moves from one surface to another, a compositor should group the *WlPointer.leave()* event within the same *WlPointer.frame()*. However, a client must not rely on *WlPointer.leave()* and *WlPointer.enter()* being in the same *WlPointer.frame()*. Compositor-specific policies may require the *WlPointer.leave()* and *WlPointer.enter()* event being split across multiple *WlPointer.frame()* groups.

  - **axis\_source(axis\_source: 'int') -\> 'None'**

    Event -- opcode 6 (attached to **Proxy** instance)

    Axis source event

    Source information for scroll and other axes.

    This event does not occur on its own. It is sent before a *WlPointer.frame()* event and carries the source information for all events within that frame.

    The source specifies how this event was generated. If the source is *WlPointer.axis\_source()*.finger, a *WlPointer.axis\_stop()* event will be sent when the user lifts the finger off the device.

    If the source is *WlPointer.axis\_source()*.wheel, *WlPointer.axis\_source()*.wheel\_tilt or *WlPointer.axis\_source()*.continuous, a *WlPointer.axis\_stop()* event may or may not be sent. Whether a compositor sends an axis\_stop event for these sources is hardware- specific and implementation-dependent; clients must not rely on receiving an axis\_stop event for these scroll sources and should treat scroll sequences from these scroll sources as unterminated by default.

    This event is optional. If the source is unknown for a particular axis event sequence, no event is sent. Only one *WlPointer.axis\_source()* event is permitted per frame.

    The order of *WlPointer.axis\_discrete()* and *WlPointer.axis\_source()* is not guaranteed.

    - **Parameters**

      **axis\_source** (*ArgumentType.Uint*) -- source of the axis event

  - **axis\_stop(time: 'int', axis: 'int') -\> 'None'**

    Event -- opcode 7 (attached to **Proxy** instance)

    Axis stop event

    Stop notification for scroll and other axes.

    For some *WlPointer.axis\_source()* types, a *WlPointer.axis\_stop()* event is sent to notify a client that the axis sequence has terminated. This enables the client to implement kinetic scrolling. See the *WlPointer.axis\_source()* documentation for information on when this event may be generated.

    Any *WlPointer.axis()* events with the same axis\_source after this event should be considered as the start of a new axis motion.

    The timestamp is to be interpreted identical to the timestamp in the *WlPointer.axis()* event. The timestamp value may be the same as a preceding *WlPointer.axis()* event.

    - **Parameters**

      - •

        **time** (*ArgumentType.Uint*) -- timestamp with millisecond granularity

      - •

        **axis** (*ArgumentType.Uint*) -- the axis stopped with this event

  - **axis\_discrete(axis: 'int', discrete: 'int') -\> 'None'**

    Event -- opcode 8 (attached to **Proxy** instance)

    Axis click event

    Discrete step information for scroll and other axes.

    This event carries the axis value of the *WlPointer.axis()* event in discrete steps (e.g. mouse wheel clicks).

    This event is deprecated with *WlPointer* version 8 - this event is not sent to clients supporting version 8 or later.

    This event does not occur on its own, it is coupled with a *WlPointer.axis()* event that represents this axis value on a continuous scale. The protocol guarantees that each axis\_discrete event is always followed by exactly one axis event with the same axis number within the same *WlPointer.frame()*. Note that the protocol allows for other events to occur between the axis\_discrete and its coupled axis event, including other axis\_discrete or axis events. A *WlPointer.frame()* must not contain more than one axis\_discrete event per axis type.

    This event is optional; continuous scrolling devices like two-finger scrolling on touchpads do not have discrete steps and do not generate this event.

    The discrete value carries the directional information. e.g. a value of -2 is two steps towards the negative direction of this axis.

    The axis number is identical to the axis number in the associated axis event.

    The order of *WlPointer.axis\_discrete()* and *WlPointer.axis\_source()* is not guaranteed.

    - **Parameters**

      - •

        **axis** (*ArgumentType.Uint*) -- axis type

      - •

        **discrete** (*ArgumentType.Int*) -- number of steps

  - **axis\_value120(axis: 'int', value120: 'int') -\> 'None'**

    Event -- opcode 9 (attached to **Proxy** instance)

    Axis high-resolution scroll event

    Discrete high-resolution scroll information.

    This event carries high-resolution wheel scroll information, with each multiple of 120 representing one logical scroll step (a wheel detent). For example, an axis\_value120 of 30 is one quarter of a logical scroll step in the positive direction, a value120 of -240 are two logical scroll steps in the negative direction within the same hardware event. Clients that rely on discrete scrolling should accumulate the value120 to multiples of 120 before processing the event.

    The value120 must not be zero.

    This event replaces the *WlPointer.axis\_discrete()* event in clients supporting *WlPointer* version 8 or later.

    Where a *WlPointer.axis\_source()* event occurs in the same *WlPointer.frame()*, the axis source applies to this event.

    The order of *WlPointer*.axis\_value120 and *WlPointer.axis\_source()* is not guaranteed.

    - **Parameters**

      - •

        **axis** (*ArgumentType.Uint*) -- axis type

      - •

        **value120** (*ArgumentType.Int*) -- scroll distance as fraction of 120

  - **axis\_relative\_direction(axis: 'int', direction: 'int') -\> 'None'**

    Event -- opcode 10 (attached to **Proxy** instance)

    Axis relative physical direction event

    Relative directional information of the entity causing the axis motion.

    For a *WlPointer.axis()* event, the *WlPointer.axis\_relative\_direction()* event specifies the movement direction of the entity causing the *WlPointer.axis()* event. For example: - if a user's fingers on a touchpad move down and this   causes a *WlPointer.axis()* vertical\_scroll down event, the physical   direction is 'identical' - if a user's fingers on a touchpad move down and this causes a   *WlPointer.axis()* vertical\_scroll up scroll up event ('natural   scrolling'), the physical direction is 'inverted'.

    A client may use this information to adjust scroll motion of components. Specifically, enabling natural scrolling causes the content to change direction compared to traditional scrolling. Some widgets like volume control sliders should usually match the physical direction regardless of whether natural scrolling is active. This event enables clients to match the scroll direction of a widget to the physical direction.

    This event does not occur on its own, it is coupled with a *WlPointer.axis()* event that represents this axis value. The protocol guarantees that each axis\_relative\_direction event is always followed by exactly one axis event with the same axis number within the same *WlPointer.frame()*. Note that the protocol allows for other events to occur between the axis\_relative\_direction and its coupled axis event.

    The axis number is identical to the axis number in the associated axis event.

    The order of *WlPointer.axis\_relative\_direction()*, *WlPointer.axis\_discrete()* and *WlPointer.axis\_source()* is not guaranteed.

    - **Parameters**

      - •

        **axis** (*ArgumentType.Uint*) -- axis type

      - •

        **direction** (*ArgumentType.Uint*) -- physical direction relative to axis motion

### WlRegion

- **class pywayland.protocol.wayland.WlRegion**

  Region interface

  A region object describes an area.

  Region objects are used to describe the opaque and input regions of a surface.

  - **destroy() -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Destroy region

    Destroy the region.  This will invalidate the object ID.

  - **add(x: 'int', y: 'int', width: 'int', height: 'int') -\> 'None'**

    Request -- opcode 1 (attached to **Resource** instance)

    Add rectangle to region

    Add the specified rectangle to the region.

    - **Parameters**

      - •

        **x** (*ArgumentType.Int*) -- region-local x coordinate

      - •

        **y** (*ArgumentType.Int*) -- region-local y coordinate

      - •

        **width** (*ArgumentType.Int*) -- rectangle width

      - •

        **height** (*ArgumentType.Int*) -- rectangle height

  - **subtract(x: 'int', y: 'int', width: 'int', height: 'int') -\> 'None'**

    Request -- opcode 2 (attached to **Resource** instance)

    Subtract rectangle from region

    Subtract the specified rectangle from the region.

    - **Parameters**

      - •

        **x** (*ArgumentType.Int*) -- region-local x coordinate

      - •

        **y** (*ArgumentType.Int*) -- region-local y coordinate

      - •

        **width** (*ArgumentType.Int*) -- rectangle width

      - •

        **height** (*ArgumentType.Int*) -- rectangle height

### WlRegistry

- **class pywayland.protocol.wayland.WlRegistry**

  Global registry object

  The singleton global registry object.  The server has a number of global objects that are available to all clients.  These objects typically represent an actual object in the server (for example, an input device) or they are singleton objects that provide extension functionality.

  When a client creates a registry object, the registry object will emit a global event for each global currently in the registry.  Globals come and go as a result of device or monitor hotplugs, reconfiguration or other events, and the registry will send out global and global\_remove events to keep the client up to date with the changes.  To mark the end of the initial burst of events, the client can use the *WlDisplay.sync()* request immediately after calling *WlDisplay.get\_registry()*.

  A client can bind to a global object by using the bind request.  This creates a client-side handle that lets the object emit events to the client and lets the client invoke requests on the object.

  - **bind(name: 'int', interface: 'type\[T\]', version: 'int') -\> 'Proxy\[T\]'**

    Request -- opcode 0 (attached to **Resource** instance)

    Bind an object to the display

    Binds a new, client-created object to the server using the specified name as the identifier.

    - **Parameters**

      - •

        **name** (*ArgumentType.Uint*) -- unique numeric name of the object

      - •

        **interface** (*string*) -- Interface name

      - •

        **version** (*int*) -- Interface version

    - **Returns**

      **pywayland.client.proxy.Proxy** of specified Interface -- bounded object

  - **global\_(name: 'int', interface: 'str', version: 'int') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Announce global object

    Notify the client of global objects.

    The event notifies the client that a global object with the given name is now available, and it implements the given version of the given interface.

    - **Parameters**

      - •

        **name** (*ArgumentType.Uint*) -- numeric name of the global object

      - •

        **interface** (*ArgumentType.String*) -- interface implemented by the object

      - •

        **version** (*ArgumentType.Uint*) -- interface version

  - **global\_remove(name: 'int') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Announce removal of global object

    Notify the client of removed global objects.

    This event notifies the client that the global identified by name is no longer available.  If the client bound to the global using the bind request, the client should now destroy that object.

    The object remains valid and requests to the object will be ignored until the client destroys it, to avoid races between the global going away and a client sending a request to it.

    - **Parameters**

      **name** (*ArgumentType.Uint*) -- numeric name of the global object

### WlSeat

- **class pywayland.protocol.wayland.WlSeat**

  Group of input devices

  A seat is a group of keyboards, pointer and touch devices. This object is published as a global during start up, or when such a device is hot plugged.  A seat typically has a pointer and maintains a keyboard focus and a pointer focus.

  - **get\_pointer() -\> 'Proxy\[WlPointer\]'**

    Request -- opcode 0 (attached to **Resource** instance)

    Return pointer object

    The ID provided will be initialized to the *WlPointer* interface for this seat.

    This request only takes effect if the seat has the pointer capability, or has had the pointer capability in the past. It is a protocol violation to issue this request on a seat that has never had the pointer capability. The missing\_capability error will be sent in this case.

    - **Returns**

      *WlPointer* -- seat pointer

  - **get\_keyboard() -\> 'Proxy\[WlKeyboard\]'**

    Request -- opcode 1 (attached to **Resource** instance)

    Return keyboard object

    The ID provided will be initialized to the *WlKeyboard* interface for this seat.

    This request only takes effect if the seat has the keyboard capability, or has had the keyboard capability in the past. It is a protocol violation to issue this request on a seat that has never had the keyboard capability. The missing\_capability error will be sent in this case.

    - **Returns**

      *WlKeyboard* -- seat keyboard

  - **get\_touch() -\> 'Proxy\[WlTouch\]'**

    Request -- opcode 2 (attached to **Resource** instance)

    Return touch object

    The ID provided will be initialized to the *WlTouch* interface for this seat.

    This request only takes effect if the seat has the touch capability, or has had the touch capability in the past. It is a protocol violation to issue this request on a seat that has never had the touch capability. The missing\_capability error will be sent in this case.

    - **Returns**

      *WlTouch* -- seat touch interface

  - **release() -\> 'None'**

    Request -- opcode 3 (attached to **Resource** instance)

    Release the seat object

    Using this request a client can tell the server that it is not going to use the seat object anymore.

  - **capabilities(capabilities: 'int') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Seat capabilities changed

    This is emitted whenever a seat gains or loses the pointer, keyboard or touch capabilities.  The argument is a capability enum containing the complete set of capabilities this seat has.

    When the pointer capability is added, a client may create a *WlPointer* object using the *WlSeat.get\_pointer()* request. This object will receive pointer events until the capability is removed in the future.

    When the pointer capability is removed, a client should destroy the *WlPointer* objects associated with the seat where the capability was removed, using the *WlPointer.release()* request. No further pointer events will be received on these objects.

    In some compositors, if a seat regains the pointer capability and a client has a previously obtained *WlPointer* object of version 4 or less, that object may start sending pointer events again. This behavior is considered a misinterpretation of the intended behavior and must not be relied upon by the client. *WlPointer* objects of version 5 or later must not send events if created before the most recent event notifying the client of an added pointer capability.

    The above behavior also applies to *WlKeyboard* and *WlTouch* with the keyboard and touch capabilities, respectively.

    - **Parameters**

      **capabilities** (*ArgumentType.Uint*) -- capabilities of the seat

  - **name(name: 'str') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Unique identifier for this seat

    In a multi-seat configuration the seat name can be used by clients to help identify which physical devices the seat represents.

    The seat name is a UTF-8 string with no convention defined for its contents. Each name is unique among all *WlSeat* globals. The name is only guaranteed to be unique for the current compositor instance.

    The same seat names are used for all clients. Thus, the name can be shared across processes to refer to a specific *WlSeat* global.

    The name event is sent after binding to the seat global. This event is only sent once per seat object, and the name does not change over the lifetime of the *WlSeat* global.

    Compositors may re-use the same seat name if the *WlSeat* global is destroyed and re-created later.

    - **Parameters**

      **name** (*ArgumentType.String*) -- seat identifier

### WlShell

- **class pywayland.protocol.wayland.WlShell**

  Create desktop-style surfaces

  This interface is implemented by servers that provide desktop-style user interfaces.

  It allows clients to associate a *WlShellSurface* with a basic surface.

  Note! This protocol is deprecated and not intended for production use. For desktop-style user interfaces, use xdg\_shell. Compositors and clients should not implement this interface.

  - **get\_shell\_surface(surface: 'WlSurface') -\> 'Proxy\[WlShellSurface\]'**

    Request -- opcode 0 (attached to **Resource** instance)

    Create a shell surface from a surface

    Create a shell surface for an existing surface. This gives the *WlSurface* the role of a shell surface. If the *WlSurface* already has another role, it raises a protocol error.

    Only one shell surface can be associated with a given surface.

    - **Parameters**

      **surface** (*WlSurface*) -- surface to be given the shell surface role

    - **Returns**

      *WlShellSurface* -- shell surface to create

### WlShellSurface

- **class pywayland.protocol.wayland.WlShellSurface**

  Desktop-style metadata interface

  An interface that may be implemented by a *WlSurface*, for implementations that provide a desktop-style user interface.

  It provides requests to treat surfaces like toplevel, fullscreen or popup windows, move, resize or maximize them, associate metadata like title and class, etc.

  On the server side the object is automatically destroyed when the related *WlSurface* is destroyed. On the client side, wl\_shell\_surface\_destroy() must be called before destroying the *WlSurface* object.

  - **pong(serial: 'int') -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Respond to a ping event

    A client must respond to a ping event with a pong request or the client may be deemed unresponsive.

    - **Parameters**

      **serial** (*ArgumentType.Uint*) -- serial number of the ping event

  - **move(seat: 'WlSeat', serial: 'int') -\> 'None'**

    Request -- opcode 1 (attached to **Resource** instance)

    Start an interactive move

    Start a pointer-driven move of the surface.

    This request must be used in response to a button press event. The server may ignore move requests depending on the state of the surface (e.g. fullscreen or maximized).

    - **Parameters**

      - •

        **seat** (*WlSeat*) -- seat whose pointer is used

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the implicit grab on the pointer

  - **resize(seat: 'WlSeat', serial: 'int', edges: 'int') -\> 'None'**

    Request -- opcode 2 (attached to **Resource** instance)

    Start an interactive resize

    Start a pointer-driven resizing of the surface.

    This request must be used in response to a button press event. The server may ignore resize requests depending on the state of the surface (e.g. fullscreen or maximized).

    - **Parameters**

      - •

        **seat** (*WlSeat*) -- seat whose pointer is used

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the implicit grab on the pointer

      - •

        **edges** (*ArgumentType.Uint*) -- which edge or corner is being dragged

  - **set\_toplevel() -\> 'None'**

    Request -- opcode 3 (attached to **Resource** instance)

    Make the surface a toplevel surface

    Map the surface as a toplevel surface.

    A toplevel surface is not fullscreen, maximized or transient.

  - **set\_transient(parent: 'WlSurface', x: 'int', y: 'int', flags: 'int') -\> 'None'**

    Request -- opcode 4 (attached to **Resource** instance)

    Make the surface a transient surface

    Map the surface relative to an existing surface.

    The x and y arguments specify the location of the upper left corner of the surface relative to the upper left corner of the parent surface, in surface-local coordinates.

    The flags argument controls details of the transient behaviour.

    - **Parameters**

      - •

        **parent** (*WlSurface*) -- parent surface

      - •

        **x** (*ArgumentType.Int*) -- surface-local x coordinate

      - •

        **y** (*ArgumentType.Int*) -- surface-local y coordinate

      - •

        **flags** (*ArgumentType.Uint*) -- transient surface behavior

  - **set\_fullscreen(method: 'int', framerate: 'int', output: 'WlOutput \| None') -\> 'None'**

    Request -- opcode 5 (attached to **Resource** instance)

    Make the surface a fullscreen surface

    Map the surface as a fullscreen surface.

    If an output parameter is given then the surface will be made fullscreen on that output. If the client does not specify the output then the compositor will apply its policy - usually choosing the output on which the surface has the biggest surface area.

    The client may specify a method to resolve a size conflict between the output size and the surface size - this is provided through the method parameter.

    The framerate parameter is used only when the method is set to "driver", to indicate the preferred framerate. A value of 0 indicates that the client does not care about framerate.  The framerate is specified in mHz, that is framerate of 60000 is 60Hz.

    A method of "scale" or "driver" implies a scaling operation of the surface, either via a direct scaling operation or a change of the output mode. This will override any kind of output scaling, so that mapping a surface with a buffer size equal to the mode can fill the screen independent of buffer\_scale.

    A method of "fill" means we don't scale up the buffer, however any output scale is applied. This means that you may run into an edge case where the application maps a buffer with the same size of the output mode but buffer\_scale 1 (thus making a surface larger than the output). In this case it is allowed to downscale the results to fit the screen.

    The compositor must reply to this request with a configure event with the dimensions for the output on which the surface will be made fullscreen.

    - **Parameters**

      - •

        **method** (*ArgumentType.Uint*) -- method for resolving size conflict

      - •

        **framerate** (*ArgumentType.Uint*) -- framerate in mHz

      - •

        **output** (*WlOutput* or *None*) -- output on which the surface is to be fullscreen

  - **set\_popup(seat: 'WlSeat', serial: 'int', parent: 'WlSurface', x: 'int', y: 'int', flags: 'int') -\> 'None'**

    Request -- opcode 6 (attached to **Resource** instance)

    Make the surface a popup surface

    Map the surface as a popup.

    A popup surface is a transient surface with an added pointer grab.

    An existing implicit grab will be changed to owner-events mode, and the popup grab will continue after the implicit grab ends (i.e. releasing the mouse button does not cause the popup to be unmapped).

    The popup grab continues until the window is destroyed or a mouse button is pressed in any other client's window. A click in any of the client's surfaces is reported as normal, however, clicks in other clients' surfaces will be discarded and trigger the callback.

    The x and y arguments specify the location of the upper left corner of the surface relative to the upper left corner of the parent surface, in surface-local coordinates.

    - **Parameters**

      - •

        **seat** (*WlSeat*) -- seat whose pointer is used

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the implicit grab on the pointer

      - •

        **parent** (*WlSurface*) -- parent surface

      - •

        **x** (*ArgumentType.Int*) -- surface-local x coordinate

      - •

        **y** (*ArgumentType.Int*) -- surface-local y coordinate

      - •

        **flags** (*ArgumentType.Uint*) -- transient surface behavior

  - **set\_maximized(output: 'WlOutput \| None') -\> 'None'**

    Request -- opcode 7 (attached to **Resource** instance)

    Make the surface a maximized surface

    Map the surface as a maximized surface.

    If an output parameter is given then the surface will be maximized on that output. If the client does not specify the output then the compositor will apply its policy - usually choosing the output on which the surface has the biggest surface area.

    The compositor will reply with a configure event telling the expected new surface size. The operation is completed on the next buffer attach to this surface.

    A maximized surface typically fills the entire output it is bound to, except for desktop elements such as panels. This is the main difference between a maximized shell surface and a fullscreen shell surface.

    The details depend on the compositor implementation.

    - **Parameters**

      **output** (*WlOutput* or *None*) -- output on which the surface is to be maximized

  - **set\_title(title: 'str') -\> 'None'**

    Request -- opcode 8 (attached to **Resource** instance)

    Set surface title

    Set a short title for the surface.

    This string may be used to identify the surface in a task bar, window list, or other user interface elements provided by the compositor.

    The string must be encoded in UTF-8.

    - **Parameters**

      **title** (*ArgumentType.String*) -- surface title

  - **set\_class(class\_: 'str') -\> 'None'**

    Request -- opcode 9 (attached to **Resource** instance)

    Set surface class

    Set a class for the surface.

    The surface class identifies the general class of applications to which the surface belongs. A common convention is to use the file name (or the full path if it is a non-standard location) of the application's .desktop file as the class.

    - **Parameters**

      **class** (*ArgumentType.String*) -- surface class

  - **ping(serial: 'int') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Ping client

    Ping a client to check if it is receiving events and sending requests. A client is expected to reply with a pong request.

    - **Parameters**

      **serial** (*ArgumentType.Uint*) -- serial number of the ping

  - **configure(edges: 'int', width: 'int', height: 'int') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Suggest resize

    The configure event asks the client to resize its surface.

    The size is a hint, in the sense that the client is free to ignore it if it doesn't resize, pick a smaller size (to satisfy aspect ratio or resize in steps of NxM pixels).

    The edges parameter provides a hint about how the surface was resized. The client may use this information to decide how to adjust its content to the new size (e.g. a scrolling area might adjust its content position to leave the viewable content unmoved).

    The client is free to dismiss all but the last configure event it received.

    The width and height arguments specify the size of the window in surface-local coordinates.

    - **Parameters**

      - •

        **edges** (*ArgumentType.Uint*) -- how the surface was resized

      - •

        **width** (*ArgumentType.Int*) -- new width of the surface

      - •

        **height** (*ArgumentType.Int*) -- new height of the surface

  - **popup\_done() -\> 'None'**

    Event -- opcode 2 (attached to **Proxy** instance)

    Popup interaction is done

    The popup\_done event is sent out when a popup grab is broken, that is, when the user clicks a surface that doesn't belong to the client owning the popup surface.

### WlShm

- **class pywayland.protocol.wayland.WlShm**

  Shared memory support

  A singleton global object that provides support for shared memory.

  Clients can create *WlShmPool* objects using the create\_pool request.

  On binding the *WlShm* object one or more format events are emitted to inform clients about the valid pixel formats that can be used for buffers.

  - **create\_pool(fd: 'int', size: 'int') -\> 'Proxy\[WlShmPool\]'**

    Request -- opcode 0 (attached to **Resource** instance)

    Create a shm pool

    Create a new *WlShmPool* object.

    The pool can be used to create shared memory based buffer objects.  The server will mmap size bytes of the passed file descriptor, to use as backing memory for the pool.

    - **Parameters**

      - •

        **fd** (*ArgumentType.FileDescriptor*) -- file descriptor for the pool

      - •

        **size** (*ArgumentType.Int*) -- pool size, in bytes

    - **Returns**

      *WlShmPool* -- pool to create

  - **release() -\> 'None'**

    Request -- opcode 1 (attached to **Resource** instance)

    Release the shm object

    Using this request a client can tell the server that it is not going to use the shm object anymore.

    Objects created via this interface remain unaffected.

  - **format(format: 'int') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Pixel format description

    Informs the client about a valid pixel format that can be used for buffers. Known formats include argb8888 and xrgb8888.

    - **Parameters**

      **format** (*ArgumentType.Uint*) -- buffer pixel format

### WlShmPool

- **class pywayland.protocol.wayland.WlShmPool**

  A shared memory pool

  The *WlShmPool* object encapsulates a piece of memory shared between the compositor and client.  Through the *WlShmPool* object, the client can allocate shared memory *WlBuffer* objects. All objects created through the same pool share the same underlying mapped memory. Reusing the mapped memory avoids the setup/teardown overhead and is useful when interactively resizing a surface or for many small buffers.

  - **create\_buffer(offset: 'int', width: 'int', height: 'int', stride: 'int', format: 'int') -\> 'Proxy\[WlBuffer\]'**

    Request -- opcode 0 (attached to **Resource** instance)

    Create a buffer from the pool

    Create a *WlBuffer* object from the pool.

    The buffer is created offset bytes into the pool and has width and height as specified.  The stride argument specifies the number of bytes from the beginning of one row to the beginning of the next.  The format is the pixel format of the buffer and must be one of those advertised through the *WlShm.format()* event.

    A buffer will keep a reference to the pool it was created from so it is valid to destroy the pool immediately after creating a buffer from it.

    - **Parameters**

      - •

        **offset** (*ArgumentType.Int*) -- buffer byte offset within the pool

      - •

        **width** (*ArgumentType.Int*) -- buffer width, in pixels

      - •

        **height** (*ArgumentType.Int*) -- buffer height, in pixels

      - •

        **stride** (*ArgumentType.Int*) -- number of bytes from the beginning of one row to the beginning of the next row

      - •

        **format** (*ArgumentType.Uint*) -- buffer pixel format

    - **Returns**

      *WlBuffer* -- buffer to create

  - **destroy() -\> 'None'**

    Request -- opcode 1 (attached to **Resource** instance)

    Destroy the pool

    Destroy the shared memory pool.

    The mmapped memory will be released when all buffers that have been created from this pool are gone.

  - **resize(size: 'int') -\> 'None'**

    Request -- opcode 2 (attached to **Resource** instance)

    Change the size of the pool mapping

    This request will cause the server to remap the backing memory for the pool from the file descriptor passed when the pool was created, but using the new size.  This request can only be used to make the pool bigger.

    This request only changes the amount of bytes that are mmapped by the server and does not touch the file corresponding to the file descriptor passed at creation time. It is the client's responsibility to ensure that the file is at least as big as the new pool size.

    - **Parameters**

      **size** (*ArgumentType.Int*) -- new size of the pool, in bytes

### WlSubcompositor

- **class pywayland.protocol.wayland.WlSubcompositor**

  Sub-surface compositing

  The global interface exposing sub-surface compositing capabilities. A *WlSurface*, that has sub-surfaces associated, is called the parent surface. Sub-surfaces can be arbitrarily nested and create a tree of sub-surfaces.

  The root surface in a tree of sub-surfaces is the main surface. The main surface cannot be a sub-surface, because sub-surfaces must always have a parent.

  A main surface with its sub-surfaces forms a (compound) window. For window management purposes, this set of *WlSurface* objects is to be considered as a single window, and it should also behave as such.

  The aim of sub-surfaces is to offload some of the compositing work within a window from clients to the compositor. A prime example is a video player with decorations and video in separate *WlSurface* objects. This should allow the compositor to pass YUV video buffer processing to dedicated overlay hardware when possible.

  - **destroy() -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Unbind from the subcompositor interface

    Informs the server that the client will not be using this protocol object anymore. This does not affect any other objects, *WlSubsurface* objects included.

  - **get\_subsurface(surface: 'WlSurface', parent: 'WlSurface') -\> 'Proxy\[WlSubsurface\]'**

    Request -- opcode 1 (attached to **Resource** instance)

    Give a surface the role sub-surface

    Create a sub-surface interface for the given surface, and associate it with the given parent surface. This turns a plain *WlSurface* into a sub-surface.

    The to-be sub-surface must not already have another role, and it must not have an existing *WlSubsurface* object. Otherwise the bad\_surface protocol error is raised.

    Adding sub-surfaces to a parent is a double-buffered operation on the parent (see *WlSurface.commit()*). The effect of adding a sub-surface becomes visible on the next time the state of the parent surface is applied.

    The parent surface must not be one of the child surface's descendants, and the parent must be different from the child surface, otherwise the bad\_parent protocol error is raised.

    This request modifies the behaviour of *WlSurface.commit()* request on the sub- surface, see the documentation on *WlSubsurface* interface.

    - **Parameters**

      - •

        **surface** (*WlSurface*) -- the surface to be turned into a sub-surface

      - •

        **parent** (*WlSurface*) -- the parent surface

    - **Returns**

      *WlSubsurface* -- the new sub- surface object ID

### WlSubsurface

- **class pywayland.protocol.wayland.WlSubsurface**

  Sub-surface interface to a *WlSurface*

  An additional interface to a *WlSurface* object, which has been made a sub-surface. A sub-surface has one parent surface. A sub-surface's size and position are not limited to that of the parent. Particularly, a sub-surface is not automatically clipped to its parent's area.

  A sub-surface becomes mapped, when a non-NULL *WlBuffer* is applied and the parent surface is mapped. The order of which one happens first is irrelevant. A sub-surface is hidden if the parent becomes hidden, or if a NULL *WlBuffer* is applied. These rules apply recursively through the tree of surfaces.

  The behaviour of a *WlSurface.commit()* request on a sub-surface depends on the sub-surface's mode. The possible modes are synchronized and desynchronized, see methods *WlSubsurface.set\_sync()* and *WlSubsurface.set\_desync()*. Synchronized mode caches the *WlSurface* state to be applied when the parent's state gets applied, and desynchronized mode applies the pending *WlSurface* state directly. A sub- surface is initially in the synchronized mode.

  Sub-surfaces also have another kind of state, which is managed by *WlSubsurface* requests, as opposed to *WlSurface* requests. This state includes the sub-surface position relative to the parent surface (*WlSubsurface.set\_position()*), and the stacking order of the parent and its sub-surfaces (*WlSubsurface.place\_above()* and .place\_below). This state is applied when the parent surface's *WlSurface* state is applied, regardless of the sub-surface's mode. As the exception, set\_sync and set\_desync are effective immediately.

  The main surface can be thought to be always in desynchronized mode, since it does not have a parent in the sub-surfaces sense.

  Even if a sub-surface is in desynchronized mode, it will behave as in synchronized mode, if its parent surface behaves as in synchronized mode. This rule is applied recursively throughout the tree of surfaces. This means, that one can set a sub-surface into synchronized mode, and then assume that all its child and grand-child sub-surfaces are synchronized, too, without explicitly setting them.

  Destroying a sub-surface takes effect immediately. If you need to synchronize the removal of a sub-surface to the parent surface update, unmap the sub-surface first by attaching a NULL *WlBuffer*, update parent, and then destroy the sub-surface.

  If the parent *WlSurface* object is destroyed, the sub-surface is unmapped.

  A sub-surface never has the keyboard focus of any seat.

  The *WlSurface.offset()* request is ignored: clients must use set\_position instead to move the sub-surface.

  - **destroy() -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Remove sub-surface interface

    The sub-surface interface is removed from the *WlSurface* object that was turned into a sub-surface with a *WlSubcompositor.get\_subsurface()* request. The wl\_surface's association to the parent is deleted. The *WlSurface* is unmapped immediately.

  - **set\_position(x: 'int', y: 'int') -\> 'None'**

    Request -- opcode 1 (attached to **Resource** instance)

    Reposition the sub-surface

    This schedules a sub-surface position change. The sub-surface will be moved so that its origin (top left corner pixel) will be at the location x, y of the parent surface coordinate system. The coordinates are not restricted to the parent surface area. Negative values are allowed.

    The scheduled coordinates will take effect whenever the state of the parent surface is applied.

    If more than one set\_position request is invoked by the client before the commit of the parent surface, the position of a new request always replaces the scheduled position from any previous request.

    The initial position is 0, 0.

    - **Parameters**

      - •

        **x** (*ArgumentType.Int*) -- x coordinate in the parent surface

      - •

        **y** (*ArgumentType.Int*) -- y coordinate in the parent surface

  - **place\_above(sibling: 'WlSurface') -\> 'None'**

    Request -- opcode 2 (attached to **Resource** instance)

    Restack the sub-surface

    This sub-surface is taken from the stack, and put back just above the reference surface, changing the z-order of the sub-surfaces. The reference surface must be one of the sibling surfaces, or the parent surface. Using any other surface, including this sub-surface, will cause a protocol error.

    The z-order is double-buffered. Requests are handled in order and applied immediately to a pending state. The final pending state is copied to the active state the next time the state of the parent surface is applied.

    A new sub-surface is initially added as the top-most in the stack of its siblings and parent.

    - **Parameters**

      **sibling** (*WlSurface*) -- the reference surface

  - **place\_below(sibling: 'WlSurface') -\> 'None'**

    Request -- opcode 3 (attached to **Resource** instance)

    Restack the sub-surface

    The sub-surface is placed just below the reference surface. See *WlSubsurface.place\_above()*.

    - **Parameters**

      **sibling** (*WlSurface*) -- the reference surface

  - **set\_sync() -\> 'None'**

    Request -- opcode 4 (attached to **Resource** instance)

    Set sub-surface to synchronized mode

    Change the commit behaviour of the sub-surface to synchronized mode, also described as the parent dependent mode.

    In synchronized mode, *WlSurface.commit()* on a sub-surface will accumulate the committed state in a cache, but the state will not be applied and hence will not change the compositor output. The cached state is applied to the sub-surface immediately after the parent surface's state is applied. This ensures atomic updates of the parent and all its synchronized sub-surfaces. Applying the cached state will invalidate the cache, so further parent surface commits do not (re-)apply old state.

    See *WlSubsurface* for the recursive effect of this mode.

  - **set\_desync() -\> 'None'**

    Request -- opcode 5 (attached to **Resource** instance)

    Set sub-surface to desynchronized mode

    Change the commit behaviour of the sub-surface to desynchronized mode, also described as independent or freely running mode.

    In desynchronized mode, *WlSurface.commit()* on a sub-surface will apply the pending state directly, without caching, as happens normally with a *WlSurface*. Calling *WlSurface.commit()* on the parent surface has no effect on the sub-surface's *WlSurface* state. This mode allows a sub-surface to be updated on its own.

    If cached state exists when *WlSurface.commit()* is called in desynchronized mode, the pending state is added to the cached state, and applied as a whole. This invalidates the cache.

    Note: even if a sub-surface is set to desynchronized, a parent sub- surface may override it to behave as synchronized. For details, see *WlSubsurface*.

    If a surface's parent surface behaves as desynchronized, then the cached state is applied on set\_desync.

### WlSurface

- **class pywayland.protocol.wayland.WlSurface**

  An onscreen surface

  A surface is a rectangular area that may be displayed on zero or more outputs, and shown any number of times at the compositor's discretion. They can present wl\_buffers, receive user input, and define a local coordinate system.

  The size of a surface (and relative positions on it) is described in surface-local coordinates, which may differ from the buffer coordinates of the pixel content, in case a buffer\_transform or a buffer\_scale is used.

  A surface without a "role" is fairly useless: a compositor does not know where, when or how to present it. The role is the purpose of a *WlSurface*. Examples of roles are a cursor for a pointer (as set by *WlPointer.set\_cursor()*), a drag icon (*WlDataDevice.start\_drag()*), a sub-surface (*WlSubcompositor.get\_subsurface()*), and a window as defined by a shell protocol (e.g. *WlShell.get\_shell\_surface()*).

  A surface can have only one role at a time. Initially a *WlSurface* does not have a role. Once a *WlSurface* is given a role, it is set permanently for the whole lifetime of the *WlSurface* object. Giving the current role again is allowed, unless explicitly forbidden by the relevant interface specification.

  Surface roles are given by requests in other interfaces such as *WlPointer.set\_cursor()*. The request should explicitly mention that this request gives a role to a *WlSurface*. Often, this request also creates a new protocol object that represents the role and adds additional functionality to *WlSurface*. When a client wants to destroy a *WlSurface*, they must destroy this role object before the *WlSurface*, otherwise a defunct\_role\_object error is sent.

  Destroying the role object does not remove the role from the *WlSurface*, but it may stop the *WlSurface* from "playing the role". For instance, if a *WlSubsurface* object is destroyed, the *WlSurface* it was created for will be unmapped and forget its position and z-order. It is allowed to create a *WlSubsurface* for the same *WlSurface* again, but it is not allowed to use the *WlSurface* as a cursor (cursor is a different role than sub- surface, and role switching is not allowed).

  - **destroy() -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Delete surface

    Deletes the surface and invalidates its object ID.

  - **attach(buffer: 'WlBuffer \| None', x: 'int', y: 'int') -\> 'None'**

    Request -- opcode 1 (attached to **Resource** instance)

    Set the surface contents

    Set a buffer as the content of this surface.

    The new size of the surface is calculated based on the buffer size transformed by the inverse buffer\_transform and the inverse buffer\_scale. This means that at commit time the supplied buffer size must be an integer multiple of the buffer\_scale. If that's not the case, an invalid\_size error is sent.

    The x and y arguments specify the location of the new pending buffer's upper left corner, relative to the current buffer's upper left corner, in surface-local coordinates. In other words, the x and y, combined with the new surface size define in which directions the surface's size changes. Setting anything other than 0 as x and y arguments is discouraged, and should instead be replaced with using the separate *WlSurface.offset()* request.

    When the bound *WlSurface* version is 5 or higher, passing any non-zero x or y is a protocol violation, and will result in an 'invalid\_offset' error being raised. The x and y arguments are ignored and do not change the pending state. To achieve equivalent semantics, use *WlSurface.offset()*.

    Surface contents are double-buffered state, see *WlSurface.commit()*.

    The initial surface contents are void; there is no content. *WlSurface.attach()* assigns the given *WlBuffer* as the pending *WlBuffer*. *WlSurface.commit()* makes the pending *WlBuffer* the new surface contents, and the size of the surface becomes the size calculated from the *WlBuffer*, as described above. After commit, there is no pending buffer until the next attach.

    Committing a pending *WlBuffer* allows the compositor to read the pixels in the *WlBuffer*. The compositor may access the pixels at any time after the *WlSurface.commit()* request. When the compositor will not access the pixels anymore, it will send the *WlBuffer.release()* event. Only after receiving *WlBuffer.release()*, the client may reuse the *WlBuffer*. A *WlBuffer* that has been attached and then replaced by another attach instead of committed will not receive a release event, and is not used by the compositor.

    If a pending *WlBuffer* has been committed to more than one *WlSurface*, the delivery of *WlBuffer.release()* events becomes undefined. A well behaved client should not rely on *WlBuffer.release()* events in this case. Alternatively, a client could create multiple *WlBuffer* objects from the same backing storage or use wp\_linux\_buffer\_release.

    Destroying the *WlBuffer* after *WlBuffer.release()* does not change the surface contents. Destroying the *WlBuffer* before *WlBuffer.release()* is allowed as long as the underlying buffer storage isn't re-used (this can happen e.g. on client process termination). However, if the client destroys the *WlBuffer* before receiving the *WlBuffer.release()* event and mutates the underlying buffer storage, the surface contents become undefined immediately.

    If *WlSurface.attach()* is sent with a NULL *WlBuffer*, the following *WlSurface.commit()* will remove the surface content.

    If a pending *WlBuffer* has been destroyed, the result is not specified. Many compositors are known to remove the surface content on the following *WlSurface.commit()*, but this behaviour is not universal. Clients seeking to maximise compatibility should not destroy pending buffers and should ensure that they explicitly remove content from surfaces, even after destroying buffers.

    - **Parameters**

      - •

        **buffer** (*WlBuffer* or *None*) -- buffer of surface contents

      - •

        **x** (*ArgumentType.Int*) -- surface-local x coordinate

      - •

        **y** (*ArgumentType.Int*) -- surface-local y coordinate

  - **damage(x: 'int', y: 'int', width: 'int', height: 'int') -\> 'None'**

    Request -- opcode 2 (attached to **Resource** instance)

    Mark part of the surface damaged

    This request is used to describe the regions where the pending buffer is different from the current surface contents, and where the surface therefore needs to be repainted. The compositor ignores the parts of the damage that fall outside of the surface.

    Damage is double-buffered state, see *WlSurface.commit()*.

    The damage rectangle is specified in surface-local coordinates, where x and y specify the upper left corner of the damage rectangle.

    The initial value for pending damage is empty: no damage. *WlSurface.damage()* adds pending damage: the new pending damage is the union of old pending damage and the given rectangle.

    *WlSurface.commit()* assigns pending damage as the current damage, and clears pending damage. The server will clear the current damage as it repaints the surface.

    Note! New clients should not use this request. Instead damage can be posted with *WlSurface.damage\_buffer()* which uses buffer coordinates instead of surface coordinates.

    - **Parameters**

      - •

        **x** (*ArgumentType.Int*) -- surface-local x coordinate

      - •

        **y** (*ArgumentType.Int*) -- surface-local y coordinate

      - •

        **width** (*ArgumentType.Int*) -- width of damage rectangle

      - •

        **height** (*ArgumentType.Int*) -- height of damage rectangle

  - **frame() -\> 'Proxy\[WlCallback\]'**

    Request -- opcode 3 (attached to **Resource** instance)

    Request a frame throttling hint

    Request a notification when it is a good time to start drawing a new frame, by creating a frame callback. This is useful for throttling redrawing operations, and driving animations.

    When a client is animating on a *WlSurface*, it can use the 'frame' request to get notified when it is a good time to draw and commit the next frame of animation. If the client commits an update earlier than that, it is likely that some updates will not make it to the display, and the client is wasting resources by drawing too often.

    The frame request will take effect on the next *WlSurface.commit()*. The notification will only be posted for one frame unless requested again. For a *WlSurface*, the notifications are posted in the order the frame requests were committed.

    The server must send the notifications so that a client will not send excessive updates, while still allowing the highest possible update rate for clients that wait for the reply before drawing again. The server should give some time for the client to draw and commit after sending the frame callback events to let it hit the next output refresh.

    A server should avoid signaling the frame callbacks if the surface is not visible in any way, e.g. the surface is off-screen, or completely obscured by other opaque surfaces.

    The object returned by this request will be destroyed by the compositor after the callback is fired and as such the client must not attempt to use it after that point.

    The callback\_data passed in the callback is the current time, in milliseconds, with an undefined base.

    - **Returns**

      *WlCallback* -- callback object for the frame request

  - **set\_opaque\_region(region: 'WlRegion \| None') -\> 'None'**

    Request -- opcode 4 (attached to **Resource** instance)

    Set opaque region

    This request sets the region of the surface that contains opaque content.

    The opaque region is an optimization hint for the compositor that lets it optimize the redrawing of content behind opaque regions.  Setting an opaque region is not required for correct behaviour, but marking transparent content as opaque will result in repaint artifacts.

    The opaque region is specified in surface-local coordinates.

    The compositor ignores the parts of the opaque region that fall outside of the surface.

    Opaque region is double-buffered state, see *WlSurface.commit()*.

    *WlSurface.set\_opaque\_region()* changes the pending opaque region. *WlSurface.commit()* copies the pending region to the current region. Otherwise, the pending and current regions are never changed.

    The initial value for an opaque region is empty. Setting the pending opaque region has copy semantics, and the *WlRegion* object can be destroyed immediately. A NULL *WlRegion* causes the pending opaque region to be set to empty.

    - **Parameters**

      **region** (*WlRegion* or *None*) -- opaque region of the surface

  - **set\_input\_region(region: 'WlRegion \| None') -\> 'None'**

    Request -- opcode 5 (attached to **Resource** instance)

    Set input region

    This request sets the region of the surface that can receive pointer and touch events.

    Input events happening outside of this region will try the next surface in the server surface stack. The compositor ignores the parts of the input region that fall outside of the surface.

    The input region is specified in surface-local coordinates.

    Input region is double-buffered state, see *WlSurface.commit()*.

    *WlSurface.set\_input\_region()* changes the pending input region. *WlSurface.commit()* copies the pending region to the current region. Otherwise the pending and current regions are never changed, except cursor and icon surfaces are special cases, see *WlPointer.set\_cursor()* and *WlDataDevice.start\_drag()*.

    The initial value for an input region is infinite. That means the whole surface will accept input. Setting the pending input region has copy semantics, and the *WlRegion* object can be destroyed immediately. A NULL *WlRegion* causes the input region to be set to infinite.

    - **Parameters**

      **region** (*WlRegion* or *None*) -- input region of the surface

  - **commit() -\> 'None'**

    Request -- opcode 6 (attached to **Resource** instance)

    Commit pending surface state

    Surface state (input, opaque, and damage regions, attached buffers, etc.) is double-buffered. Protocol requests modify the pending state, as opposed to the active state in use by the compositor.

    A commit request atomically creates a content update from the pending state, even if the pending state has not been touched. The content update is placed in a queue until it becomes active. After commit, the new pending state is as documented for each related request.

    When the content update is applied, the *WlBuffer* is applied before all other state. This means that all coordinates in double-buffered state are relative to the newly attached wl\_buffers, except for *WlSurface.attach()* itself. If there is no newly attached *WlBuffer*, the coordinates are relative to the previous content update.

    All requests that need a commit to become effective are documented to affect double-buffered state.

    Other interfaces may add further double-buffered surface state.

  - **set\_buffer\_transform(transform: 'int') -\> 'None'**

    Request -- opcode 7 (attached to **Resource** instance)

    Sets the buffer transformation

    This request sets the transformation that the client has already applied to the content of the buffer. The accepted values for the transform parameter are the values for **WlOutput.transform()**.

    The compositor applies the inverse of this transformation whenever it uses the buffer contents.

    Buffer transform is double-buffered state, see *WlSurface.commit()*.

    A newly created surface has its buffer transformation set to normal.

    *WlSurface.set\_buffer\_transform()* changes the pending buffer transformation. *WlSurface.commit()* copies the pending buffer transformation to the current one. Otherwise, the pending and current values are never changed.

    The purpose of this request is to allow clients to render content according to the output transform, thus permitting the compositor to use certain optimizations even if the display is rotated. Using hardware overlays and scanning out a client buffer for fullscreen surfaces are examples of such optimizations. Those optimizations are highly dependent on the compositor implementation, so the use of this request should be considered on a case-by-case basis.

    Note that if the transform value includes 90 or 270 degree rotation, the width of the buffer will become the surface height and the height of the buffer will become the surface width.

    If transform is not one of the values from the **WlOutput.transform()** enum the invalid\_transform protocol error is raised.

    - **Parameters**

      **transform** (*ArgumentType.Int*) -- transform for interpreting buffer contents

  - **set\_buffer\_scale(scale: 'int') -\> 'None'**

    Request -- opcode 8 (attached to **Resource** instance)

    Sets the buffer scaling factor

    This request sets an optional scaling factor on how the compositor interprets the contents of the buffer attached to the window.

    Buffer scale is double-buffered state, see *WlSurface.commit()*.

    A newly created surface has its buffer scale set to 1.

    *WlSurface.set\_buffer\_scale()* changes the pending buffer scale. *WlSurface.commit()* copies the pending buffer scale to the current one. Otherwise, the pending and current values are never changed.

    The purpose of this request is to allow clients to supply higher resolution buffer data for use on high resolution outputs. It is intended that you pick the same buffer scale as the scale of the output that the surface is displayed on. This means the compositor can avoid scaling when rendering the surface on that output.

    Note that if the scale is larger than 1, then you have to attach a buffer that is larger (by a factor of scale in each dimension) than the desired surface size.

    If scale is not greater than 0 the invalid\_scale protocol error is raised.

    - **Parameters**

      **scale** (*ArgumentType.Int*) -- scale for interpreting buffer contents

  - **damage\_buffer(x: 'int', y: 'int', width: 'int', height: 'int') -\> 'None'**

    Request -- opcode 9 (attached to **Resource** instance)

    Mark part of the surface damaged using buffer coordinates

    This request is used to describe the regions where the pending buffer is different from the current surface contents, and where the surface therefore needs to be repainted. The compositor ignores the parts of the damage that fall outside of the surface.

    Damage is double-buffered state, see *WlSurface.commit()*.

    The damage rectangle is specified in buffer coordinates, where x and y specify the upper left corner of the damage rectangle.

    The initial value for pending damage is empty: no damage. *WlSurface.damage\_buffer()* adds pending damage: the new pending damage is the union of old pending damage and the given rectangle.

    *WlSurface.commit()* assigns pending damage as the current damage, and clears pending damage. The server will clear the current damage as it repaints the surface.

    This request differs from *WlSurface.damage()* in only one way - it takes damage in buffer coordinates instead of surface-local coordinates. While this generally is more intuitive than surface coordinates, it is especially desirable when using wp\_viewport or when a drawing library (like EGL) is unaware of buffer scale and buffer transform.

    Note: Because buffer transformation changes and damage requests may be interleaved in the protocol stream, it is impossible to determine the actual mapping between surface and buffer damage until *WlSurface.commit()* time. Therefore, compositors wishing to take both kinds of damage into account will have to accumulate damage from the two requests separately and only transform from one to the other after receiving the *WlSurface.commit()*.

    - **Parameters**

      - •

        **x** (*ArgumentType.Int*) -- buffer-local x coordinate

      - •

        **y** (*ArgumentType.Int*) -- buffer-local y coordinate

      - •

        **width** (*ArgumentType.Int*) -- width of damage rectangle

      - •

        **height** (*ArgumentType.Int*) -- height of damage rectangle

  - **offset(x: 'int', y: 'int') -\> 'None'**

    Request -- opcode 10 (attached to **Resource** instance)

    Set the surface contents offset

    The x and y arguments specify the location of the new pending buffer's upper left corner, relative to the current buffer's upper left corner, in surface-local coordinates. In other words, the x and y, combined with the new surface size define in which directions the surface's size changes.

    Surface location offset is double-buffered state, see *WlSurface.commit()*.

    This request is semantically equivalent to and the replaces the x and y arguments in the *WlSurface.attach()* request in *WlSurface* versions prior to 5. See *WlSurface.attach()* for details.

    - **Parameters**

      - •

        **x** (*ArgumentType.Int*) -- surface-local x coordinate

      - •

        **y** (*ArgumentType.Int*) -- surface-local y coordinate

  - **enter(output: 'WlOutput') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Surface enters an output

    This is emitted whenever a surface's creation, movement, or resizing results in some part of it being within the scanout region of an output.

    Note that a surface may be overlapping with zero or more outputs.

    - **Parameters**

      **output** (*WlOutput*) -- output entered by the surface

  - **leave(output: 'WlOutput') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    Surface leaves an output

    This is emitted whenever a surface's creation, movement, or resizing results in it no longer having any part of it within the scanout region of an output.

    Clients should not use the number of outputs the surface is on for frame throttling purposes. The surface might be hidden even if no leave event has been sent, and the compositor might expect new surface content updates even if no enter event has been sent. The frame event should be used instead.

    - **Parameters**

      **output** (*WlOutput*) -- output left by the surface

  - **preferred\_buffer\_scale(factor: 'int') -\> 'None'**

    Event -- opcode 2 (attached to **Proxy** instance)

    Preferred buffer scale for the surface

    This event indicates the preferred buffer scale for this surface. It is sent whenever the compositor's preference changes.

    Before receiving this event the preferred buffer scale for this surface is 1.

    It is intended that scaling aware clients use this event to scale their content and use *WlSurface.set\_buffer\_scale()* to indicate the scale they have rendered with. This allows clients to supply a higher detail buffer.

    The compositor shall emit a scale value greater than 0.

    - **Parameters**

      **factor** (*ArgumentType.Int*) -- preferred scaling factor

  - **preferred\_buffer\_transform(transform: 'int') -\> 'None'**

    Event -- opcode 3 (attached to **Proxy** instance)

    Preferred buffer transform for the surface

    This event indicates the preferred buffer transform for this surface. It is sent whenever the compositor's preference changes.

    Before receiving this event the preferred buffer transform for this surface is normal.

    Applying this transformation to the surface buffer contents and using *WlSurface.set\_buffer\_transform()* might allow the compositor to use the surface buffer more efficiently.

    - **Parameters**

      **transform** (*ArgumentType.Uint*) -- preferred transform

### WlTouch

- **class pywayland.protocol.wayland.WlTouch**

  Touchscreen input device

  The *WlTouch* interface represents a touchscreen associated with a seat.

  Touch interactions can consist of one or more contacts. For each contact, a series of events is generated, starting with a down event, followed by zero or more motion events, and ending with an up event. Events relating to the same contact point can be identified by the ID of the sequence.

  - **release() -\> 'None'**

    Request -- opcode 0 (attached to **Resource** instance)

    Release the touch object

  - **down(serial: 'int', time: 'int', surface: 'WlSurface', id: 'int', x: 'float', y: 'float') -\> 'None'**

    Event -- opcode 0 (attached to **Proxy** instance)

    Touch down event and beginning of a touch sequence

    A new touch point has appeared on the surface. This touch point is assigned a unique ID. Future events from this touch point reference this ID. The ID ceases to be valid after a touch up event and may be reused in the future.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the touch down event

      - •

        **time** (*ArgumentType.Uint*) -- timestamp with millisecond granularity

      - •

        **surface** (*WlSurface*) -- surface touched

      - •

        **id** (*ArgumentType.Int*) -- the unique ID of this touch point

      - •

        **x** (*ArgumentType.Fixed*) -- surface-local x coordinate

      - •

        **y** (*ArgumentType.Fixed*) -- surface-local y coordinate

  - **up(serial: 'int', time: 'int', id: 'int') -\> 'None'**

    Event -- opcode 1 (attached to **Proxy** instance)

    End of a touch event sequence

    The touch point has disappeared. No further events will be sent for this touch point and the touch point's ID is released and may be reused in a future touch down event.

    - **Parameters**

      - •

        **serial** (*ArgumentType.Uint*) -- serial number of the touch up event

      - •

        **time** (*ArgumentType.Uint*) -- timestamp with millisecond granularity

      - •

        **id** (*ArgumentType.Int*) -- the unique ID of this touch point

  - **motion(time: 'int', id: 'int', x: 'float', y: 'float') -\> 'None'**

    Event -- opcode 2 (attached to **Proxy** instance)

    Update of touch point coordinates

    A touch point has changed coordinates.

    - **Parameters**

      - •

        **time** (*ArgumentType.Uint*) -- timestamp with millisecond granularity

      - •

        **id** (*ArgumentType.Int*) -- the unique ID of this touch point

      - •

        **x** (*ArgumentType.Fixed*) -- surface-local x coordinate

      - •

        **y** (*ArgumentType.Fixed*) -- surface-local y coordinate

  - **frame() -\> 'None'**

    Event -- opcode 3 (attached to **Proxy** instance)

    End of touch frame event

    Indicates the end of a set of events that logically belong together. A client is expected to accumulate the data in all events within the frame before proceeding.

    A *WlTouch.frame()* terminates at least one event but otherwise no guarantee is provided about the set of events within a frame. A client must assume that any state not updated in a frame is unchanged from the previously known state.

  - **cancel() -\> 'None'**

    Event -- opcode 4 (attached to **Proxy** instance)

    Touch session cancelled

    Sent if the compositor decides the touch stream is a global gesture. No further events are sent to the clients from that particular gesture. Touch cancellation applies to all touch points currently active on this client's surface. The client is responsible for finalizing the touch points, future touch points on this surface may reuse the touch point ID.

    No frame event is required after the cancel event.

  - **shape(id: 'int', major: 'float', minor: 'float') -\> 'None'**

    Event -- opcode 5 (attached to **Proxy** instance)

    Update shape of touch point

    Sent when a touchpoint has changed its shape.

    This event does not occur on its own. It is sent before a *WlTouch.frame()* event and carries the new shape information for any previously reported, or new touch points of that frame.

    Other events describing the touch point such as *WlTouch.down()*, *WlTouch.motion()* or *WlTouch.orientation()* may be sent within the same *WlTouch.frame()*. A client should treat these events as a single logical touch point update. The order of *WlTouch.shape()*, *WlTouch.orientation()* and *WlTouch.motion()* is not guaranteed. A *WlTouch.down()* event is guaranteed to occur before the first *WlTouch.shape()* event for this touch ID but both events may occur within the same *WlTouch.frame()*.

    A touchpoint shape is approximated by an ellipse through the major and minor axis length. The major axis length describes the longer diameter of the ellipse, while the minor axis length describes the shorter diameter. Major and minor are orthogonal and both are specified in surface-local coordinates. The center of the ellipse is always at the touchpoint location as reported by *WlTouch.down()* or **WlTouch.move()**.

    This event is only sent by the compositor if the touch device supports shape reports. The client has to make reasonable assumptions about the shape if it did not receive this event.

    - **Parameters**

      - •

        **id** (*ArgumentType.Int*) -- the unique ID of this touch point

      - •

        **major** (*ArgumentType.Fixed*) -- length of the major axis in surface-local coordinates

      - •

        **minor** (*ArgumentType.Fixed*) -- length of the minor axis in surface-local coordinates

  - **orientation(id: 'int', orientation: 'float') -\> 'None'**

    Event -- opcode 6 (attached to **Proxy** instance)

    Update orientation of touch point

    Sent when a touchpoint has changed its orientation.

    This event does not occur on its own. It is sent before a *WlTouch.frame()* event and carries the new shape information for any previously reported, or new touch points of that frame.

    Other events describing the touch point such as *WlTouch.down()*, *WlTouch.motion()* or *WlTouch.shape()* may be sent within the same *WlTouch.frame()*. A client should treat these events as a single logical touch point update. The order of *WlTouch.shape()*, *WlTouch.orientation()* and *WlTouch.motion()* is not guaranteed. A *WlTouch.down()* event is guaranteed to occur before the first *WlTouch.orientation()* event for this touch ID but both events may occur within the same *WlTouch.frame()*.

    The orientation describes the clockwise angle of a touchpoint's major axis to the positive surface y-axis and is normalized to the -180 to +180 degree range. The granularity of orientation depends on the touch device, some devices only support binary rotation values between 0 and 90 degrees.

    This event is only sent by the compositor if the touch device supports orientation reports.

    - **Parameters**

      - •

        **id** (*ArgumentType.Int*) -- the unique ID of this touch point

      - •

        **orientation** (*ArgumentType.Fixed*) -- angle between major axis and positive surface y-axis in degrees

### Scanner Modules

### Argumet

- **class pywayland.scanner.argument.Argument(name: str, type: *ArgumentType*, summary: str \| None, interface: str \| None, allow\_null: bool, enum: str \| None, description: Description \| None)**

  Argument to a request or event method

  Required attributes: *name* and *type*

  Optional attributes: *summary*, *interface*, and *allow-null*

  Child elements: *description*

  - **property argument: str**

    Output as an Argument

  - **property interface\_class: str**

    Returns the Interface class name

    Gives the class name for the Interface coresponding to the type of the argument.

  - **output\_doc\_param(printer: Printer) -\> None**

    Document the argument as a parameter

  - **output\_doc\_ret(printer: Printer) -\> None**

    Document the argument as a return

  - **property signature: str**

    Output as the argument appears in the signature.

- **class pywayland.scanner.argument.ArgumentType(value, names=\<not given\>, \*values, module=None, qualname=None, type=None, start=1, boundary=None)**

  ### Entry

- **class pywayland.scanner.entry.Entry(name: str, value: str, summary: str \| None, since: str \| None, description: Description \| None)**

  Scanner for enum entries

  Required attributes: *name* and *value*

  Optional attributes: *summary* and *since*

  Child elements: *description*

  - **output(enum\_name: str, printer: Printer) -\> None**

    Generate the output for the entry in the enum

### Enum

- **class pywayland.scanner.enum.Enum(name: str, since: str \| None, is\_bitfield: bool, description: Description \| None, entry: list\[*Entry*\])**

  Scanner for enum objects

  Required attributes: *name* and *since*

  Child elements: *description* and *entry*

  - **output(printer: Printer) -\> None**

    Generate the output for the enum to the printer

### Event

- **class pywayland.scanner.event.Event(name: str, since: str \| None, description: Description \| None, arg: list\[*Argument*\])**

  Scanner for event objects (server-side method)

  Required attributes: *name*

  Optional attributes: *since*

  Child elements: *description* and *arg\`*

  - **property method\_args: Iterator\[str\]**

    Generator of the arguments to the method

    All arguments to be sent to *.\_post\_event* must be passed in

  - **output\_body(printer: Printer, opcode: int) -\> None**

    Output the body of the event to the printer

  - **output\_doc\_params(printer: Printer) -\> None**

    Aguments documented as parameters

    All arguments are event parameters.

### Interface

- **class pywayland.scanner.interface.Interface(name: 'str', version: 'str', description: 'Description \| None', enum: 'list\[Enum\]', event: 'list\[Event\]', request: 'list\[Request\]')**

  - **property class\_name: str**

    Returns the name of the class of the interface

    Camel cases the name of the interface, to be used as the class name.

  - **output(printer: Printer, module\_imports: dict\[str, str\]) -\> None**

    Generate the output for the interface to the printer

  - **classmethod parse(element: Element) -\> *Interface***

    Scanner for interface objects

    Required attributes: *name* and *version*

    Child elements: *description*, *request*, *event*, *enum*

### Method

- **class pywayland.scanner.method.Method(name: str, since: str \| None, description: Description \| None, arg: list\[*Argument*\])**

  Scanner for methods

  Corresponds to event and requests defined on an interface

  - **imports(interface: str, module\_imports: dict\[str, str\]) -\> list\[tuple\[str, str\]\]**

    Get the imports required for each of the interfaces

    - **Parameters**

      - •

        **interface** -- The name of the interface that the method is a part of.

      - •

        **module\_imports** -- A mapping from the name of an interface in the associated module that the interface comes from.

    - **Returns**

      A list of 2-tuples, each specifying the path to an imported module and the imported class.

  - **output(printer: Printer, opcode: int, in\_class: str, module\_imports: dict\[str, str\]) -\> None**

    Generate the output for the given method to the printer

  - **output\_doc(printer: Printer) -\> None**

    Output the documentation for the interface

### Printer

### Request

- **class pywayland.scanner.request.Request(name: str, since: str \| None, description: Description \| None, arg: list\[*Argument*\], type: str \| None)**

  Scanner for request objects (client-side method)

  Required attributes: *name*

  Optional attributes: *type* and *since*

  Child elements: *description* and *arg*

  - **property marshal\_args: Iterable\[str\]**

    Arguments sent to *.\_marshal*

  - **property method\_args: Iterable\[str\]**

    Generator of the arguments to the method

    The *new\_id* args are generated in marshaling the args, they do not appear in the args of the method.

  - **output\_body(printer: Printer, opcode: int) -\> None**

    Output the body of the request to the printer

  - **output\_doc\_params(printer: Printer) -\> None**

    Aguments documented as parameters

    Anything that is not a *new\_id* is

  - **output\_doc\_ret(printer: Printer) -\> None**

    Aguments documented as return values

    Arguments of type *new\_id* are returned from requests.

  - **property return\_type: str**

    The return type for the request.

### Scanner

### Using the Scanner module

The PyWayland scanner allows you to generate the protocol scanner output within Python scripts.  The general procedure to invoke the scanner will be to make a *Protocol* object, scan the input file, and have the Protocol output to a directory.  These steps are done as:

```
Protocol.parse_file(path_to_xml_file)
Protocol.output(path_to_output_dir, {})
```

See the definitions below for more information on using Protocol objects.

### Protocol Module

- **class pywayland.scanner.Protocol(name: str, copyright: Copyright \| None, description: Description \| None, interface: list\[*Interface*\])**

  Protocol scanner object

  Main scanner object that acts on the input xml files to generate protocol files.

  Required attributes: *name*

  Child elements: *copyright?*, *description?*, and *interface+*

  - **Parameters**

    **input\_file** -- Name of input XML file

  - **output(output\_dir: str, module\_imports: dict\[str, str\]) -\> None**

    Output the scanned files to the given directory

    - **Parameters**

      **output\_dir** (*string*) -- Path of directory to output protocol files to

### Utilities Module

### AnonymousFile Class

- **class pywayland.utils.AnonymousFile(size: int)**

  Anonymous file object

  Provides access to anonymous file objects that can be used by Wayland clients to render to surfaces.  Uses a method similar to Weston to open an anonymous file, so XDG\_RUNTIME\_DIR must be set for this to work properly.

  This class provides a content manager, that is, it can be used with Python **with** statements, where the value returned is the file descriptor.

  - **close() -\> None**

    Close the anonymous file

    Closes the file descriptor and sets the **fd** property to **None**. Does nothing if the file is not open.

  - **open() -\> None**

    Open an anonymous file

    Opens the anonymous file and sets the **fd** property to the file descriptor that has been opened.

## AUTHOR

Sean Vig

## COPYRIGHT

2016, Sean Vig
