carta
pixelcity(1)

pixelcity1

Procedural city fly through.

Usage

plasma [--root/-r] [--maxfps/-x number] [--vsync/-y number] [--dpms/-M number] [--effect_none/-n] [--effect_bloom/-b] [--effect_bloom_radial/-B] [--effect_glass/-g] [--effect_color_cycle/-c] [--wireframe/-w] [--letterbox/-l] [--no-fog/-F]

Overview

From Shamus Young (http://code.google.com/p/pixelcity/): A screensaver for Windows which generates and performs a fly-through of a nighttime cityscape.

* There are no art assets. All content is generated at runtime.
* Aimed at older graphics hardware. The goal is for the program to perform acceptably on machines "five years old or less".
* Written in C++ using OpenGL. No fragment or vertex shaders are used.

Ported to Linux by Tugrul Galatali.

Options

--root

Draw on the root window.

--maxfps number

Set maximum frame rate.

--vsync number

Limit redraws to specified number of vertical refreshes. 0 - 100. Default: 1

--dpms number

Stop rendering new frames if the display is not on. 0 - 1. Default: 1

--effect_none

No scene post processing.

--effect_bloom

Apply bloom filter to scene. Default.

--effect_bloom_radial

Apply radial bloom filter to scene.

--effect_glass

Ethereal rendering of buildings.

--effect_color_cycle

Buildings glow with alternating colors.

--wireframe

Render building outlines.

--letterbox

Wide screen the scene with letter boxing.

--no-fog

Disable distance fog.

Environment

DISPLAY

to get the default host and display number.

Author

Shamus Young <shamus -at- shamusyoung dot com> and Tugrul Galatali <[email protected]>

From rss-glx 0.9.1-6.4~deb12u1 in Debian 12 (Bookworm). Parsed by carta from the page's man source.