DISPLAY
to get the default host and display number.
Procedural city fly through.
plasma [--root/-r]
[--maxfps/-x
number]
[--vsync/-y
number]
[--dpms/-M
number]
[--effect_none/-n]
[--effect_bloom/-b]
[--effect_bloom_radial/-B]
[--effect_glass/-g]
[--effect_color_cycle/-c]
[--wireframe/-w]
[--letterbox/-l]
[--no-fog/-F]
From Shamus Young (http://code.google.com/p/pixelcity/): A screensaver for Windows which generates and performs a fly-through of a nighttime cityscape.
* There are no art assets. All content is generated at runtime.
* Aimed at older graphics hardware. The goal is for the program to perform acceptably on machines "five years old or less".
* Written in C++ using OpenGL. No fragment or vertex shaders are used.
Ported to Linux by Tugrul Galatali.
--root
Draw on the root window.
--maxfps number
Set maximum frame rate.
--vsync number
Limit redraws to specified number of vertical refreshes. 0 - 100. Default: 1
--dpms number
Stop rendering new frames if the display is not on. 0 - 1. Default: 1
--effect_none
No scene post processing.
--effect_bloom
Apply bloom filter to scene. Default.
--effect_bloom_radial
Apply radial bloom filter to scene.
--effect_glass
Ethereal rendering of buildings.
--effect_color_cycle
Buildings glow with alternating colors.
--wireframe
Render building outlines.
--letterbox
Wide screen the scene with letter boxing.
--no-fog
Disable distance fog.
DISPLAY
to get the default host and display number.