---
name: "pivot_scaled_sprite_v_flip"
section: "3alleg"
platform: "linux"
package: "liballegro-doc"
version: "2:4.2.2-2.2"
release: "Debian 6.0 (Squeeze)"
platforms: ["linux"]
url: "https://new.carta.tech/pivot_scaled_sprite_v_flip"
---

# pivot\_scaled\_sprite\_v\_flip(3alleg)

Rotates, stretches and flips a sprite around a specified point. Allegro game programming library.

## NAME

pivot\_scaled\_sprite\_v\_flip - Rotates, stretches and flips a sprite around a specified point. Allegro game programming library.

## SYNOPSIS

**#include \<allegro.h\>**

**void pivot\_scaled\_sprite\_v\_flip(BITMAP \*bmp, BITMAP \*sprite, int x, int y,** **int cx, int cy, fixed angle, fixed scale);**

## DESCRIPTION

Like rotate\_scaled\_sprite\_v\_flip(), but aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, then rotates and scales around this point.

## SEE ALSO

[**rotate\_sprite**(3alleg)](/rotate_sprite/3alleg.md), [**rotate\_scaled\_sprite\_v\_flip**(3alleg)](/rotate_scaled_sprite_v_flip/3alleg.md), [**rotate\_sprite\_v\_flip**(3alleg)](/rotate_sprite_v_flip/3alleg.md), [**pivot\_sprite**(3alleg)](/pivot_sprite/3alleg.md), [**pivot\_scaled\_sprite**(3alleg)](/pivot_scaled_sprite/3alleg.md)
