Reference

pipewalker(6)

combination puzzle game

NAME

pipewalker - combination puzzle game

SYNOPSIS

pipewalker [OPTIONS]...

DESCRIPTION

pipewalker is a puzzle game in which you need to combine the components into a single circuit: connect all computers to a network server, bring water to the taps, etc.

OPTIONS

-h, --help

Display help message and exit.

-v, --version

Display version information and exit.

-i, --id=ID:

Start the level with the specified ID (a number from 1 up to 99999999).

-c, --width=COLUMNS:

Set level width (a number from 10 to 50).

-r, --height=ROWS:

Set level height (a number from 10 to 50).

-w, --no-wrap

Disable wrap mode.

-s, --no-sound

Disable sound.

FILES

/usr/share/games/pipewalker/

Data directory for pipewalker themes.

NOTES

pipewalker supports various themes. Themes are stored as a set of textures in a PNG file. All themes must be 1024x896 pixels in size. To add a new theme, copy the PNG file to the /usr/share/games/pipewalker data directory. The file name is used as the theme name.

EXAMPLE

To start pipewalker on the level 1234, with wrap mode disabled, and level map 10x20:

$ pipewalker --id=1234 --no-wrap --width=10 --height=20

AUTHORS

This manual page was written by David da Silva Polverari <[email protected]> for the Debian project (but may be used by others).

History

--height since Debian 13 (Trixie); --help since Debian 13 (Trixie); --id since Debian 13 (Trixie); --no-sound since Debian 13 (Trixie); --no-wrap since Debian 13 (Trixie); --version since Debian 13 (Trixie); --width since Debian 13 (Trixie); -c since Debian 13 (Trixie); -h since Debian 13 (Trixie); -i since Debian 13 (Trixie); -r since Debian 13 (Trixie); -s since Debian 13 (Trixie); -v since Debian 13 (Trixie); -w since Debian 13 (Trixie).

-help until Debian 12 (Bookworm); -id until Debian 12 (Bookworm); -size until Debian 12 (Bookworm); -version until Debian 12 (Bookworm); -wrap until Debian 12 (Bookworm).