---
name: "openrct2-cli"
section: "6"
platform: "linux"
package: "openrct2"
version: "0.5.6-1"
release: "Arch Linux 2026-11-01"
platforms: ["linux"]
url: "https://new.carta.tech/openrct2-cli"
---

# openrct2-cli(6)

Headless server mode for OpenRCT2

## NAME

**openrct2-cli** – Headless server mode for OpenRCT2

## SYNOPSIS

**openrct2-cli** \[**-h** \| **--help**\] \[**-v** \| **--version**\] \[**--verbose**\]

**openrct2-cli** *host* uri \[**--address** *address*\] \[**--port** *port*\] \[**--password** *password*\]

## DESCRIPTION

OpenRCT2 supports a headless mode where the game will run as a console application with no UI. This is useful for running dedicated game servers.

Several objects are available in OpenRCT2's scripting interface that can be modified from its CLI:

• **cheats** Enable/disable various cheats

• **climate** Modify the climate and weather

• **console** Options for interacting with the stdout console

• **context** Core API for use by plugins

• **date** Getting or setting the in-game date

• **map** Manipulation of the map

• **network** Management of the server or interacting with clients

• **park** APIs for the park and its management

• **scenario** Information about the current scenario

• **titleSequenceManager** Create and edit title sequences (only available to clients that are not running in headless mode)

• **ui** APIs for controlling the user interface (only available to clients that are not running in headless mode)

For further information about OpenRCT2, its options and capabilities, please refer to the  **[openrct2(6)](/openrct2/6.md)**  manpage.

## OPTIONS

- **-h** \| **--help**

  Print a summary of all options to stdout and exit.

- **-v** \| **--version**

  Show version information and exit.

- **-n** \| **--no-install**

  Do not install scenario if passed.

- **-a** \| **--all**

  Show help for all commands.

- **--about**

  Show information about **openrct2-cli**.

- **--verbose**

  Print diagnostic information to stdout.

- **--port** *port*

  Port to use for hosting or joining a server; if not specified, the default port of 11753 will be used.

- **--address** *address*

  Address to bind to when hosting a server.

- **--password** *password*

  Password needed to join the server.

- **--user-data-path** *path*

  Path to the user data directory (containing *config.ini*)

- **--openrct2-data-path** *path*

  Path to the OpenRCT2 data directory (containing *languages*)

- **--rct1-data-path** *path*

  Path to the RollerCoaster Tycoon 1 data directory (containing *data/csg1.dat*)

- **--rct2-data-path** *path*

  Path to the RollerCoaster Tycoon 2 data directory (containing *data/g1.dat*)

## NOTES

With multiplayer, you might run into some bugs that do not occur in single player mode. If that happens, please report it on GitHub if the issue hasn't been reported already, and please say if the bug only occurs on multiplayer games.

In order for the server to successfully accept clients, the port must be open for the server's own firewall and any router's firewall the computer is behind. Additionally if the server is behind a router with NAT enabled, the router must be configured to have the port forwarded to the server's local address.

## EXAMPLES

- openrct2-cli host ./my\_park.sv6 --port 11753

  Run a headless server for a saved park.

- **$** network.players\[1\].group = 0

  From the CLI for a multiplayer server, set the first user to join as an admin

- **$** cheats\["disableAllBreakdowns"\] = true

  From the CLI, enable the cheat to disable all ride breakdowns

## SEE ALSO

[openrct2(6)](/openrct2/6.md)

*Official site:* **https://openrct2.io**

*GitHub:* **https://github.com/OpenRCT2/OpenRCT2**
