---
name: "openmw"
section: "6"
platform: "linux"
package: "openmw"
version: "0.47.0-3+b1"
release: "Debian 12 (Bookworm)"
platforms: ["linux"]
url: "https://new.carta.tech/openmw"
---

# openmw(6)

Reimplementation of the Morrowind Engine

## NAME

openmw - Reimplementation of the Morrowind Engine

## OPTIONS

- **--help**

  print help message

- **--version**

  print version information and quit

- **--data** arg (=data)

  set data directories (later directories have higher priority)

- **--data-local** arg

  set local data directory (highest priority)

- **--fallback-archive** arg (=fallback-archive)

  set fallback BSA archives (later archives have higher priority)

- **--resources** arg (=resources)

  set resources directory

- **--start** arg (=Beshara)

  set initial cell

- **--content** arg

  content file(s): esm/esp, or omwgame/omwaddon

- **--anim-verbose** \[=arg(=1)\] (=0)

  output animation indices files

- **--nosound** \[=arg(=1)\] (=0)

  disable all sounds

- **--script-verbose** \[=arg(=1)\] (=0)

  verbose script output

- **--script-all** \[=arg(=1)\] (=0)

  compile all scripts (excluding dialogue scripts) at startup

- **--script-console** \[=arg(=1)\] (=0)

  enable console-only script functionality

- **--script-run** arg

  select a file containing a list of console commands that is executed on startup

- **--new-game** \[=arg(=1)\] (=0)

  activate char gen/new game mechanics

- **--fs-strict** \[=arg(=1)\] (=0)

  strict file system handling (no case folding)

- **--encoding** arg (=win1252)

  Character encoding used in OpenMW game messages:

-

  win1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages

-

  win1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages

-

  win1252 - Western European (Latin) alphabet, used by default

- **--fallback** arg

  fallback values

- **--activate-dist** arg (=-1)

  activation distance override

## REPORTING BUGS

Report bugs at http://bugs.openmw.org/
