---
name: "mordor-ascbin"
section: "6"
platform: "linux"
package: "mordor"
version: "6.66a-7"
release: "Debian 4.0 (Etch)"
platforms: ["linux"]
url: "https://new.carta.tech/mordor-ascbin"
---

# mordor-ascbin(6)

ASCII to Binary utility for Mordor MUD engine

## NAME

mordor-ascbin — ASCII to Binary utility for Mordor MUD engine

## SYNOPSIS

**mordor-ascbin a** \[-a\|-o\|-r\|-c\|-p\]

**mordor-ascbin b** \[-a\|-o\|-r\|-c\|-p\]

## DESCRIPTION

This manual page documents briefly the  **mordor-ascbin** command which is used to convert the  binary saved files used by the mordord engine to and from ASCII.    This can be useful when migrating your saved files to a new architecture  or when upgrading the database to add new features.  Most users will have  no need for this utility.

This manual page was written for the **Debian** distribution  because the original program does not have a manual page.

**mordord** is a MUD (Multi-User Dungeon)  game engine.  Full instructions for the game as well as its  associated utilities (such as this one) can be found  in the documentation files supplied with this package or  on the web at http://mordor.nazgul.com

## AUTHOR

This manual page was written by Paul Telford \<paul@droflet.net\> for  the **Debian** system (but may be used by others).  Permission is  granted to copy, distribute and/or modify this document under  the terms of the GNU Free Documentation  License, Version 1.1 or any later version published by the Free  Software Foundation; with no Invariant Sections, no Front-Cover  Texts and no Back-Cover Texts.
