---
name: "mokomaze"
section: "6"
platform: "linux"
package: "mokomaze"
version: "0.7.1-1+b3"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/mokomaze"
---

# mokomaze(6)

ball-in-the-labyrinth game

## NAME

Mokomaze - ball-in-the-labyrinth game

## SYNOPSIS

**mokomaze** \[**-i** *input\_device\_type*\] \[**-l** *level\_number*\] \[**-c** *option*\]

## OPTIONS

**-i** *input\_device\_type*, **--input** *input\_device\_type*

-

  It is used to determine input device type manually. Currently supported values is '**freerunner**' (to use Freerunner's accelerometer) and '**keyboard**'.

**-l** *level\_number*, **--level** *level\_number*

-

  Specifies a level from which the game will be started. Levels are counted from 1.

**-c** *option*, **--calibrate** *option*

-

  Performs the accelerometer calibration ('**auto**' option) or resets the calibration data ('**reset**' option).

## EXAMPLES

mokomaze

mokomaze **-l** 5

mokomaze **-i** freerunner

mokomaze **-i** keyboard **-l** 2

mokomaze **-c** auto

mokomaze **-c** reset

## AUTHOR

This   manual   page   was  written  by  Joachim Breitner \<nomeata@debian.org\> for the Debian system (but may be used by others).
