---
name: "mohaa"
section: "6"
platform: "linux"
package: "openmohaa"
version: "0.81.1+dfsg-2"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/mohaa"
---

# mohaa(6)

OpenMoHAA, a re-implementation of "Medal of Honor: Allied Assault"

## NAME

mohaa - OpenMoHAA, a re-implementation of "Medal of Honor: Allied Assault"

## SYNOPSIS

**mohaa**\[**-h**\|**--help**\]\[**-q**\|**--quiet**\]\[**--expansion** *name*\]\[*debugging options*\]\[**+set** *option* *value*\]...

## DESCRIPTION

**Medal of Honor: Allied Assault** is a 2002 first-person shooter video game that simulates infantry combat in the European and North African theaters during World War II.

## OPTIONS

The wrapper script used for OpenMoHAA in Debian accepts these options:

- **-h**, **--help**

  Display a short help summary

- **-q**, **--quiet**

  Disable all console output

- **--expansion** *name*

  play an expansion pack, **spearhead** or **breakthrough**. This requires that additional data files are installed.

- **--debugger=***DEBUGGER*

  Prepend a debugger or other prefix (such as **strace**) to the engine command line

- **--print-backtrace**

  Use [**gdb**(1)](/gdb/1.md) to get a backtrace if the engine crashes (the **gdb** package must be installed)

Any console command can also be prefixed with **+** and used as a command-line option (press Shift+Esc to access the in-game console), including:

- **+set** *option* *value*

  Set an option (see below for some options)

- **+connect** *server*\[**:***port*\]

  Connect to a server

Options that can be set with **+set** (note that this is not a full list!) include:

- **r\_fullscreen** \<bool\>

  1: Play in fullscreen mode; 0: Play in window mode

- **r\_mode** \<num\>

  Sets the screen resolution mode. Set num to -1 to use a customized resolution set via r\_customheight and r\_customwidth, or -2 to use your normal desktop resolution.

- **r\_customwidth** \<pixels\>

  Use *pixels* as width if r\_mode is set to -1.

- **r\_customheight** \<pixels\>

  Use *pixels* as height if r\_mode is set to -1.

## FILES

- **/usr/share/games/mohaa/**

  Game data files.

- *~/.openmohaa/main*

  Configuration and state for the main game

- *~/.openmohaa/mainta*

  Configuration and state for Spearhead expansion pack, if installed

- *~/.openmohaa/maintt*

  Configuration and state for Breakthrough expansion pack, if installed

## AUTHOR

"Medal of Honor: Allied Assault" was written by 2015 Inc., based on id Software's Quake III Arena engine. The engine used in Debian is OpenMoHAA, maintained by the OpenMoHAA community, with various enhancements taken from ioquake3.

This manual page was written by Sébastien Noel \<sebastien@twolife.be\>, based on the **openjk**(6) one, for the Debian project (but may be used by others).
