NAME
mgba – Game Boy Advance emulator
SYNOPSIS
mgba [-123456dfg] [-b biosfile] [-C option=value] [-c cheatfile] [-l loglevel] [-p patchfile] [-s n] [-t statefile] file
DESCRIPTION
mgba is a Game Boy Advance emulator. The options are as follows:
- -1
-
Scale the window 1×.
- -2
-
Scale the window 2×.
- -3
-
Scale the window 3×.
- -4
-
Scale the window 4×.
- -5
-
Scale the window 5×.
- -6
-
Scale the window 6×.
- -b biosfile, --bios biosfile
-
Specify a BIOS file to use during boot. If this flag is omitted, mgba will use the BIOS specified in the configuration file, or a high‐level emulated BIOS if none is specified.
- -C option=value, --config option=value
-
Override the given config option with value.
- -c cheatfile, --cheats cheatfile
-
Apply cheat codes from cheatfile.
- -d
-
Start emulating via the command‐line debugger.
- -f
-
Start the emulator full‐screen.
- -g
-
Start a gdb(1) session. By default the session starts on port 2345.
- -l loglevel
-
Log messages during emulation to stdout. loglevel is a bitmask defining which types of messages to log:
-
1 – fatal errors
-
2 – errors
-
4 – warnings
-
8 – informative messages
-
16 – debugging messages
-
32 – stub messages for unimplemented features
-
64 – in‐game errors
The default is to log warnings, errors, fatal errors, and status messages.
-
- -p patchfile, --patch patchfile
-
Specify a patch file in BPS, IPS, or UPS format.
- -s n, --frameskip n
-
Skip every n frames.
- -t statefile, --savestate statefile
-
Load initial game state from statefile.
CONTROLS
The default controls are as follows:
- A
-
x
- B
-
z
- L
-
a
- R
-
s
- Start
-
⟨Enter⟩
- Select
-
⟨Backspace⟩
- Load state
-
F1–F9
- Save state
-
⟨Shift⟩‐F1–F9
- Frame advance
-
⟨Ctrl⟩‐n
DEBUGGER
When mgba is run with the -d option, the command‐line debugger is enabled. It supports the following commands:
- b[reak] address
- b[reak]/a address
- b[reak]/t address
-
Set a breakpoint – ARM (‘/a’), Thumb (‘/t’), or the current CPU mode – at address.
- c[ontinue]
-
Continue execution.
- d[elete] address
-
Delete a breakpoint at address.
- dis[asm] [address [count]]
- dis[asm]/a [address [count]]
- dis[asm]/t [address [count]]
- dis[assemble] [address [count]]
- dis[assemble]/a [address [count]]
- dis[assemble]/t [address [count]]
-
Disassemble count instructions starting at address, as ARM (‘/a’), Thumb (‘/t’), or the current CPU mode. If count is not specified, only disassemble the instruction at address. If address is not specified, only disassemble the current address.
- h[elp]
-
Print help.
- i[nfo]
- status
-
Print the current contents of general‐purpose registers and the current program state register, and disassemble the current instruction.
- n[ext]
-
Execute the next instruction.
- p[rint] value ...
- p[rint]/t value ...
- p[rint]/x value ...
-
Print one or more values as binary (‘/t’), hexadecimal (‘/x’), or decimal.
- q[uit]
-
Quit the emulator.
- reset
-
Reset the emulation.
- r/1 address
- r/2 address
- r/4 address
-
Read a byte (‘/1’), halfword (‘/2’), or word (‘/4’) from address.
- w[atch] address
-
Set a watchpoint at address.
- w/1 address data
- w/2 address data
- w/4 address data
-
Write data as a byte (‘/1’), halfword (‘/2’), or word (‘/4’) to address.
- w/r register data
-
Write data as a word to register.
- x/1 address [count]
- x/2 address [count]
- x/4 address [count]
-
Examine count bytes (‘/1’), halfwords (‘/2’), or words (‘/4’) from address. If count is not specified, examine 16 bytes, 8 halfwords, or 4 words.
ENVIRONMENT
- XDG_CONFIG_HOME
-
The location where mgba will look for the configuration directory. If not set, ~/.config is used.
FILES
- $XDG_CONFIG_HOME/mgba/config.ini
-
Default mgba configuration file.
- portable.ini
-
If this file exists in the current directory, mgba will read config.ini from the current directory instead of $XDG_CONFIG_HOME/mgba.
AUTHORS
Jeffrey Pfau ⟨[email protected]⟩
HOMEPAGE
-
mGBA homepage: https://mgba.io/
-
Development repository: https://github.com/mgba-emu/mgba
-
Bug tracker: https://github.com/mgba-emu/mgba/issues
-
Message board: https://forums.mgba.io/