sludge-engine(1)

sludge-engine1

Runtime engine for sludge games

Usage

sludge-engine [{-f | --fullscreen | -w | --window}] [{-l | --language} number] [{-a | --antialias} {-1 | 0 | 1}] [{-d | --debug} {0 | 1}] gamefile

sludge-engine [{-h | --help}]

Overview

This manual page documents briefly the sludge-engine command.

This manual page was written for the Debian distribution because the original program does not have a manual page. Instead, it has documentation in the html format; see below.

sludge-engine is a runtime engine needed to play SLUDGE games.

Options

The program follows the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below.

-f, --fullscreen

Set display mode to fullscreen.

-w, --window

Set display mode to windowed.

-l number, --language=number

Set language to number (>=0).

-a number, --antialias=number

Turn antialiasing on (1) or off (0) or choose linear interpolation (-1).

-d number, --debug=number

Turn debug mode on (1) or off (0).

-h, --help

Print help message.

Keyboard shortcuts

Keyboard shortcuts allow changing some options at any time.

Alt+Enter

Toggle between fullscreen and windowed mode.

Alt+A

Toggle antialiasing on or off.

Files

${HOME}/.sludge-engine/

Games store their configurations in subdirectories of this directory.

Releases

7 releases since Debian 7 (Wheezy); the text changed 6 times.

  1. 7
  2. 8
  3. 9
  4. 10
  5. 11
  6. 12
  7. 13

Bugs

Please report bugs in the SLUDGE forum at http://opensludge.sourceforge.net.

Author

Tobias Hansen <[email protected]>

Wrote this manpage for the Debian system.

From sludge-engine 2.2.2-5+b3 in Debian 13 (Trixie). Parsed by carta from the page's man source.