sludge-engine1
Runtime engine for sludge games
Usage
sludge-engine [{-f | --fullscreen | -w | --window}]
[{-l | --language}
number]
[{-a | --antialias}
{-1 | 0 | 1}]
[{-d | --debug}
{0 | 1}]
gamefile
sludge-engine [{-h | --help}]
Overview
This manual page documents briefly the sludge-engine command.
This manual page was written for the Debian distribution because the original program does not have a manual page. Instead, it has documentation in the html format; see below.
sludge-engine is a runtime engine needed to play SLUDGE games.
Options
The program follows the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below.
-
-f, --fullscreen -
Set display mode to fullscreen.
-
-w, --window -
Set display mode to windowed.
-
-l number, --language=number -
Set language to number (>=0).
-
-a number, --antialias=number -
Turn antialiasing on (1) or off (0) or choose linear interpolation (-1).
-
-d number, --debug=number -
Turn debug mode on (1) or off (0).
-
-h, --help -
Print help message.
Keyboard shortcuts
Keyboard shortcuts allow changing some options at any time.
Alt+Enter
Toggle between fullscreen and windowed mode.
Alt+A
Toggle antialiasing on or off.
Files
${HOME}/.sludge-engine/
Games store their configurations in subdirectories of this directory.
Releases
7 releases since Debian 7 (Wheezy); the text changed 6 times.