micropolis6
A real-time city management simulator
Usage
micropolis [OPTION ...]
Overview
This game simulates building and managing a whole city. The goal of Micropolis is to build and design a city. The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate, build a power grid, build transportation systems and many other actions in order to enhance the city.
Options
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-c -
colormap mode: create own X11 colormap on 8 bit screens
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-g -
generate random map and start playing
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-l [number|name] -
choose a level. Game levels include: 1: Easy, 2: Medium, 3: Hard
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-m -
multi player mode: enable adding multiple players via X11
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-s [number|name] -
choose a scenario. Scenarios include: 1: Dullsville, 2: San_Francisco, 3: Hamburg, 4: Bern, 5: Tokyo, 6: Detroit, 7: Boston, 8: Rio_de_Janeiro
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-S -
Sugar mode: enable OLPC Sugar user interface integration
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-t -
tty mode: interactive TCL session on stdin/stdout
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-w -
wire mode: use X11 networking without shared memory
Releases
5 releases since Debian 8 (Jessie); the text changed 1 time.