make_trans_font(3alleg)

make_trans_font3alleg

Makes a font use transparency. allegro game programming library.

Usage

#include <allegro.h>

void make_trans_font(FONT *f);

Overview

This function converts a font to use transparency for drawing. That is, each glyph in the font will be drawn with draw_trans_sprite, so you can use the same blenders as with draw_trans_sprite to draw the font. One common use of this is to load a bitmap font with an alpha channel, and therefore get anti-aliased text output by using Allegro's alpha blender. Here's an example how to do that:

   FONT *f = load_font("alphafont.tga", NULL, NULL);
   make_trans_font(f);
   set_alpha_blender();
   textprintf_centre_ex(screen, f, 320, 240, -1, -1, "Anti-aliased Font!");

Releases

Unchanged in 2 releases since Debian 5.0 (Lenny).

  1. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.