lock_sample3alleg
Locks all the memory used by a sample. allegro game programming library.
Usage
#include <allegro.h>
void lock_sample(SAMPLE *spl);
Overview
Under DOS, locks all the memory used by a sample. You don't normally need to call this function because load_sample() and create_sample() do it for you.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.