load_sample3alleg
Loads a sample from a file. allegro game programming library.
Usage
#include <allegro.h>
SAMPLE *load_sample(const char *filename);
Overview
Loads a sample from a file, supporting both mono and stereo WAV and mono VOC files, in 8 or 16-bit formats, as well as formats handled by functions registered using register_sample_file_type(). Example:
SAMPLE *sample = load_sample(user_input);
if (!sample)
abort_on_error("Couldn't load sample!");
Return value
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.