Usage
#include <vgagl.h>
void gl_scalebox(int w1, int h1, void *sdp, int w2, int h2, void *ddp);
Overview
Scale the bitmap of size (w1, h1) at sdp to size (w2, h2) and store it at ddp, which must be a large enough buffer.
The pixel size of the current graphics context is used.
Releases
Unchanged in 5 releases since Debian 3.1 (Sarge).
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3.1–7