glMatrixMode(3x)

glMatrixMode3x

Specify which matrix is the current matrix

C specification

void glMatrixMode( GLenum mode )


    


    

Parameters

mode

Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW.

Additionally, if the GL_ARB_imaging extension is supported, GL_COLOR is also accepted.

Overview

glMatrixMode sets the current matrix mode. mode can assume one of four values:

GL_MODELVIEW

Applies subsequent matrix operations to the modelview matrix stack.

GL_PROJECTION

Applies subsequent matrix operations to the projection matrix stack.

GL_TEXTURE

Applies subsequent matrix operations to the texture matrix stack.

GL_COLOR

Applies subsequent matrix operations to the color matrix stack.

To find out which matrix stack is currently the target of all matrix operations, call glGet with argument GL_MATRIX_MODE. The initial value is GL_MODELVIEW.

Errors

GL_INVALID_ENUM is generated if mode is not an accepted value.

GL_INVALID_OPERATION is generated if glMatrixMode is executed between the execution of glBegin and the corresponding execution of glEnd.

Associated gets

glGet with argument GL_MATRIX_MODE

From xlibmesa-gl-dev 4.3.0.dfsg.1-14sarge7 in Debian 3.1 (Sarge). Parsed by carta from the page's man source.