filler(6)

filler6

Simple game where two players try to capture half the board

Usage

filler

Overview

This manual page documents briefly the filler game by John Farrell.
Filler is a simple game where two players try to capture half of the board. One player starts at the hex marked L and the other starts at the hex marked R. Each player takes turns choosing a colour. When a player chooses a colour, all board hexes owned by that player change to that colour. The colour change captures all adjacent hexes which match the player's new colour. The game keeps score of how many hexes each player has captured.
The winner is the first player to control more than half the hexes. As there are 1377 hexes, you need a score of 689 to win.

Releases

5 releases since Debian 3.0 (Woody); the text changed 1 time.

  1. 3.0
  2. 4.0–13

Author

This manual page was written by
Wojciech Jeczmien <[email protected]>,
for the Debian GNU/Linux system (but may be used by others according to the terms in the GNU Lesser General Public License). It has been updated by James Damour <[email protected]>.

From filler 1.02-6.5 in Debian 13 (Trixie). Parsed by carta from the page's man source.