exdbuf(3alleg)

exdbuf3alleg

How to use double buffering to avoid flicker. allegro game programming library.

Usage

#include <allegro.h>

Example exdbuf

Overview

This program demonstrates the use of double buffering. It moves a circle across the screen, first just erasing and redrawing directly to the screen, then with a double buffer.

Releases

4 releases since Debian 3.1 (Sarge); the text changed 2 times.

  1. 3.1
  2. 4.0
  3. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.