duk1
Duktape, embeddable javascript engine
Usage
duk [options]
[<filenames>]
Overview
-
-i -
enter interactive mode after executing argument file(s) / eval code
-
-e CODE -
evaluate code
-
-c FILE -
compile into bytecode (use with only one file argument)
-
--run-stdin -
treat stdin like a file, i.e. compile full input (not line by line)
-
--verbose -
verbose messages to stderr
-
--restrict-memory -
use lower memory limit (used by test runner)
-
--alloc-default -
use Duktape default allocator
-
--recreate-heap -
recreate heap after every file
-
--no-heap-destroy -
force GC, but don't destroy heap at end (leak testing)
If <filename> is omitted, interactive mode is started automatically.
-
-i -
enter interactive mode after executing argument file(s) / eval code
-
-e CODE -
evaluate code
-
-c FILE -
compile into bytecode (use with only one file argument)
-
--run-stdin -
treat stdin like a file, i.e. compile full input (not line by line)
-
--verbose -
verbose messages to stderr
-
--restrict-memory -
use lower memory limit (used by test runner)
-
--alloc-default -
use Duktape default allocator
-
--recreate-heap -
recreate heap after every file
-
--no-heap-destroy -
force GC, but don't destroy heap at end (leak testing)
If <filename> is omitted, interactive mode is started automatically.
Releases
Unchanged in 5 releases since Debian 9 (Stretch).