draco_encoder(1)

draco_encoder1

Compress 3d geometric meshes and point clouds

Usage

draco_encoder -i input [-o output] [options]

Overview

Draco is a format for efficient compression of 3D graphics data such as geometric meshes or point clouds. draco_encoder is the compression tool.

The following options are available:

-i input

input file name in .ply or .obj format

-o output

output file name

-qp value

quantization bits for the position (default: 11)

-qt value

quantization bits for the texture coordinates (default: 10)

-qn value

quantization bits for the normal vector (default: 8)

-qg value

quantization bits for any generic attribute (default: 8)

-cl value

compression level from 0 to 10 (default: 7)

--skip attribute

skip a given attribute (NORMAL, TEX_COORD, GENERIC)

--metadata

use metadata to encode extra information in mesh files

-point_cloud

force the input to be encoded as a point cloud

Negative quantization values will skip the specified attribute

Releases

3 releases since Debian 11 (Bullseye); the text changed 1 time.

  1. 11
  2. 12–13

-point_cloud since Debian 12 (Bookworm).

--point_cloud until Debian 11 (Bullseye).

From draco 1.5.6+dfsg-3+b3 in Debian 13 (Trixie). Parsed by carta from the page's man source.