cube26
A 3d first-person shooter engine
Usage
cube2 [-d]
[-wwidth]
[-hheight]
[-zdepth]
[-bbpp]
[-asamples]
[-t]
[-kdirectory]
[-fshaderprecision]
Overview
This manual page documents briefly the cube2 command.
cube2 is the client and map editor of the Cube2 engine.
Options
-
-d -
Run as a dedicated server and don't start the client.
-
-wwidth -
Set window width in pixels.
-
-hheight -
Set window height in pixels.
-
-zdepth -
Set the z-buffer precision to depth in bits.
-
-bbpp -
Set the bits per pixel to bpp bits.
-
-asamples -
Set Full Scene Antialiasing to samples samples.
-
-t -
Run in windowed mode.
-
-kdirectory -
Adds directory to the list of paths, in which the engine searches for files.
-
-fshaderprecision -
Set the precision quality. Values from 0 to 3 are allowed. 0 disabled shaders. The lower the value, the faster cube2 will run.
-
-f -
Don't use any shaders.
Releases
Unchanged in 6 releases since Debian 8 (Jessie).