TTF_CreateGPUTextEngine3
Create a text engine for drawing text with the sdl gpu api.
Usage
#include "SDL3_ttf/SDL_ttf.h"
TTF_TextEngine * TTF_CreateGPUTextEngine(SDL_GPUDevice *device);
Header file
Defined in SDL3_ttf/SDL_ttf.h
Function parameters
- device
-
the SDL_GPUDevice to use for creating textures and drawing text.
Return value
( TTF_TextEngine
*) Returns a
TTF_TextEngine
object or NULL on failure; call SDL_GetError() for more information.
Thread safety
This function should be called on the thread that created the device.