SDL_zero3
Clear an object's memory to zero.
Usage
#include "SDL3/SDL.h"
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
Header file
Defined in SDL3/SDL_stdinc.h
Overview
This is wrapper over SDL_memset
that handles calculating the object size, so there's no chance of copy/paste errors, and the code is cleaner.
This requires an object, not a pointer to an object, nor an array.
Thread safety
It is safe to call this macro from any thread.