SDL_WriteStorageFile3
Synchronously write a file from client memory into a storage container.
Usage
#include "SDL3/SDL.h"
bool SDL_WriteStorageFile(SDL_Storage *storage, const char *path, const void *source, Uint64 length);
Header file
Defined in SDL3/SDL_storage.h
Function parameters
storage
|
a storage container to write to. |
|---|---|
path
|
the relative path of the file to write. |
source
|
a client-provided buffer to write from. |
length
|
the length of the source buffer. |
Return value
Returns true if the file was written or false on failure; call
SDL_GetError () for more information.